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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/SaddleItem.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/SaddleItem.cpp')
-rw-r--r--Minecraft.World/SaddleItem.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/Minecraft.World/SaddleItem.cpp b/Minecraft.World/SaddleItem.cpp
index 0effeb53..f982b751 100644
--- a/Minecraft.World/SaddleItem.cpp
+++ b/Minecraft.World/SaddleItem.cpp
@@ -6,26 +6,26 @@
SaddleItem::SaddleItem(int id) : Item(id)
{
- maxStackSize = 1;
+ maxStackSize = 1;
}
-bool SaddleItem::interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Mob> mob)
+bool SaddleItem::interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, shared_ptr<LivingEntity> mob)
{
- if ( dynamic_pointer_cast<Pig>(mob) )
+ if ( (mob != NULL) && mob->instanceof(eTYPE_PIG) )
{
- shared_ptr<Pig> pig = dynamic_pointer_cast<Pig>(mob);
- if (!pig->hasSaddle() && !pig->isBaby())
+ shared_ptr<Pig> pig = dynamic_pointer_cast<Pig>(mob);
+ if (!pig->hasSaddle() && !pig->isBaby())
{
- pig->setSaddle(true);
- itemInstance->count--;
- }
+ pig->setSaddle(true);
+ itemInstance->count--;
+ }
return true;
- }
+ }
return false;
}
-bool SaddleItem::hurtEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Mob> mob, shared_ptr<Mob> attacker)
+bool SaddleItem::hurtEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<LivingEntity> mob, shared_ptr<LivingEntity> attacker)
{
- interactEnemy(itemInstance, mob);
- return true;
+ interactEnemy(itemInstance, nullptr, mob);
+ return true;
} \ No newline at end of file