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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/ResultSlot.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/ResultSlot.cpp')
-rw-r--r--Minecraft.World/ResultSlot.cpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/Minecraft.World/ResultSlot.cpp b/Minecraft.World/ResultSlot.cpp
index b79329af..08ffe714 100644
--- a/Minecraft.World/ResultSlot.cpp
+++ b/Minecraft.World/ResultSlot.cpp
@@ -66,21 +66,17 @@ void ResultSlot::onTake(shared_ptr<Player> player, shared_ptr<ItemInstance> carr
if (item->getItem()->hasCraftingRemainingItem())
{
-
- // (TheApathetic)
shared_ptr<ItemInstance> craftResult = shared_ptr<ItemInstance>(new ItemInstance(item->getItem()->getCraftingRemainingItem()));
/*
- * Try to place this in the player's inventory (See we.java
- * for new method)
+ * Try to place this in the player's inventory (See we.java for new method)
*/
- if (item->getItem()->shouldMoveCraftingResultToInventory(item) && this->player->inventory->add(craftResult))
+ if (item->getItem()->shouldMoveCraftingResultToInventory(item) && player->inventory->add(craftResult))
{
continue;
}
- // If this slot is now empty, place it there (current
- // behavior)
+ // If this slot is now empty, place it there (current behavior)
if (craftSlots->getItem(i) == NULL)
{
craftSlots->setItem(i, craftResult);
@@ -88,7 +84,7 @@ void ResultSlot::onTake(shared_ptr<Player> player, shared_ptr<ItemInstance> carr
else
{
// Finally, if nothing else, just drop the item
- this->player->drop(craftResult);
+ player->drop(craftResult);
}
}