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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/RespawnPacket.h
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/RespawnPacket.h')
-rw-r--r--Minecraft.World/RespawnPacket.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/RespawnPacket.h b/Minecraft.World/RespawnPacket.h
index dc341ea1..3caf1ee3 100644
--- a/Minecraft.World/RespawnPacket.h
+++ b/Minecraft.World/RespawnPacket.h
@@ -11,7 +11,7 @@ class RespawnPacket : public Packet, public enable_shared_from_this<RespawnPacke
public:
char dimension;
char difficulty;
- __int64 mapSeed;
+ int64_t mapSeed;
int mapHeight;
GameType *playerGameType;
bool m_newSeaLevel; // 4J added
@@ -21,7 +21,7 @@ public:
int m_hellScale; // 4J Added
RespawnPacket();
- RespawnPacket(char dimension, __int64 mapSeed, int mapHeight, GameType *playerGameType, char difficulty, LevelType *pLevelType, bool newSeaLevel, int newEntityId, int xzSize, int hellScale);
+ RespawnPacket(char dimension, int64_t mapSeed, int mapHeight, GameType *playerGameType, char difficulty, LevelType *pLevelType, bool newSeaLevel, int newEntityId, int xzSize, int hellScale);
virtual void handle(PacketListener *listener);
virtual void read(DataInputStream *dis);