diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/RepeaterTile.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/RepeaterTile.h')
| -rw-r--r-- | Minecraft.World/RepeaterTile.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/Minecraft.World/RepeaterTile.h b/Minecraft.World/RepeaterTile.h new file mode 100644 index 00000000..048e4de0 --- /dev/null +++ b/Minecraft.World/RepeaterTile.h @@ -0,0 +1,40 @@ +#pragma once + +#include "DiodeTile.h" + +class RepeaterTile : public DiodeTile +{ +public: + static const int DELAY_MASK = DIRECTION_INV_MASK; + static const int DELAY_SHIFT = 2; + + static const double DELAY_RENDER_OFFSETS[4]; + +private: + static const int DELAYS[4]; + +public: + RepeaterTile(int id, bool on); + + virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); + +protected: + virtual int getTurnOnDelay(int data); + virtual DiodeTile *getOnTile(); + virtual DiodeTile *getOffTile(); + +public: + virtual int getResource(int data, Random *random, int playerBonusLevel); + virtual int cloneTileId(Level *level, int x, int y, int z); + virtual int getRenderShape(); + virtual bool isLocked(LevelSource *level, int x, int y, int z, int data); + +protected: + virtual bool isAlternateInput(int tile); + +public: + void animateTick(Level *level, int xt, int yt, int zt, Random *random); + void onRemove(Level *level, int x, int y, int z, int id, int data); + + virtual bool TestUse(); +};
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