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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/RepairResultSlot.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/RepairResultSlot.cpp')
-rw-r--r--Minecraft.World/RepairResultSlot.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/RepairResultSlot.cpp b/Minecraft.World/RepairResultSlot.cpp
index 87d2aab6..51e95b42 100644
--- a/Minecraft.World/RepairResultSlot.cpp
+++ b/Minecraft.World/RepairResultSlot.cpp
@@ -30,7 +30,7 @@ void RepairResultSlot::onTake(shared_ptr<Player> player, shared_ptr<ItemInstance
if (m_menu->repairItemCountCost > 0)
{
shared_ptr<ItemInstance> addition = m_menu->repairSlots->getItem(AnvilMenu::ADDITIONAL_SLOT);
- if (addition != nullptr && addition->count > m_menu->repairItemCountCost)
+ if (addition != NULL && addition->count > m_menu->repairItemCountCost)
{
addition->count -= m_menu->repairItemCountCost;
m_menu->repairSlots->setItem(AnvilMenu::ADDITIONAL_SLOT, addition);