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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/RepairMenu.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/RepairMenu.h')
-rw-r--r--Minecraft.World/RepairMenu.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.World/RepairMenu.h b/Minecraft.World/RepairMenu.h
index e0c90267..acd7dc37 100644
--- a/Minecraft.World/RepairMenu.h
+++ b/Minecraft.World/RepairMenu.h
@@ -22,10 +22,10 @@ public:
static const int DATA_TOTAL_COST = 0;
private:
- shared_ptr<Container> resultSlots;
+ std::shared_ptr<Container> resultSlots;
// 4J Stu - anonymous class here now RepairContainer
- shared_ptr<Container> repairSlots;
+ std::shared_ptr<Container> repairSlots;
Level *level;
int x, y, z;
@@ -36,20 +36,20 @@ public:
private:
int repairItemCountCost;
wstring itemName;
- shared_ptr<Player> player;
+ std::shared_ptr<Player> player;
public:
using AbstractContainerMenu::slotsChanged;
- RepairMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt, shared_ptr<Player> player);
+ RepairMenu(std::shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt, std::shared_ptr<Player> player);
- void slotsChanged(shared_ptr<Container> container);
+ void slotsChanged(std::shared_ptr<Container> container);
void createResult();
void sendData(int id, int value);
void addSlotListener(ContainerListener *listener);
void setData(int id, int value);
- void removed(shared_ptr<Player> player);
- bool stillValid(shared_ptr<Player> player);
- shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex);
+ void removed(std::shared_ptr<Player> player);
+ bool stillValid(std::shared_ptr<Player> player);
+ std::shared_ptr<ItemInstance> quickMoveStack(std::shared_ptr<Player> player, int slotIndex);
void setItemName(const wstring &name);
};