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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/Region.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/Region.h')
-rw-r--r--Minecraft.World/Region.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/Minecraft.World/Region.h b/Minecraft.World/Region.h
index 0d200a35..7d6cdc11 100644
--- a/Minecraft.World/Region.h
+++ b/Minecraft.World/Region.h
@@ -19,7 +19,7 @@ private:
unsigned char *CachedTiles;
public:
- Region(Level *level, int x1, int y1, int z1, int x2, int y2, int z2);
+ Region(Level *level, int x1, int y1, int z1, int x2, int y2, int z2, int r);
virtual ~Region();
bool isAllEmpty();
int getTile(int x, int y, int z);
@@ -43,6 +43,7 @@ public:
int getBrightness(LightLayer::variety layer, int x, int y, int z);
int getMaxBuildHeight();
+ int getDirectSignal(int x, int y, int z, int dir);
LevelChunk* getLevelChunk(int x, int y, int z);