aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/ReedTile.cpp
diff options
context:
space:
mode:
authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/ReedTile.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/ReedTile.cpp')
-rw-r--r--Minecraft.World/ReedTile.cpp117
1 files changed, 117 insertions, 0 deletions
diff --git a/Minecraft.World/ReedTile.cpp b/Minecraft.World/ReedTile.cpp
new file mode 100644
index 00000000..69596e83
--- /dev/null
+++ b/Minecraft.World/ReedTile.cpp
@@ -0,0 +1,117 @@
+#include "stdafx.h"
+#include "GrassTile.h"
+#include "net.minecraft.world.item.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.level.material.h"
+#include "net.minecraft.world.phys.h"
+#include "ReedTile.h"
+
+ReedTile::ReedTile(int id) : Tile( id, Material::plant,isSolidRender() )
+{
+ this->updateDefaultShape();
+ this->setTicking(true);
+}
+
+// 4J Added override
+void ReedTile::updateDefaultShape()
+{
+ float ss = 6 / 16.0f;
+ this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, 1, 0.5f + ss);
+}
+
+void ReedTile::tick(Level *level, int x, int y, int z, Random* random)
+{
+ if (level->isEmptyTile(x, y + 1, z))
+ {
+ int height = 1;
+ while (level->getTile(x, y - height, z) == id)
+ {
+ height++;
+ }
+ if (height < 3)
+ {
+ int age = level->getData(x, y, z);
+ if (age == 15)
+ {
+ level->setTile(x, y + 1, z, id);
+ level->setData(x, y, z, 0);
+ }
+ else
+ {
+ level->setData(x, y, z, age + 1);
+ }
+ }
+ }
+}
+
+bool ReedTile::mayPlace(Level *level, int x, int y, int z)
+{
+ int below = level->getTile(x, y - 1, z);
+ if (below == id) return true;
+ if (below != Tile::grass_Id && below != Tile::dirt_Id && below != Tile::sand_Id) return false;
+ if (level->getMaterial(x - 1, y - 1, z) == Material::water) return true;
+ if (level->getMaterial(x + 1, y - 1, z) == Material::water) return true;
+ if (level->getMaterial(x, y - 1, z - 1) == Material::water) return true;
+ if (level->getMaterial(x, y - 1, z + 1) == Material::water) return true;
+ //printf("no water\n");
+ return false;
+}
+
+void ReedTile::neighborChanged(Level *level, int x, int y, int z, int type)
+{
+ checkAlive(level, x, y, z);
+}
+
+const void ReedTile::checkAlive(Level *level, int x, int y, int z)
+{
+ if (!canSurvive(level, x, y, z))
+ {
+ this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
+ level->setTile(x, y, z, 0);
+ }
+}
+
+bool ReedTile::canSurvive(Level *level, int x, int y, int z)
+{
+ return mayPlace(level, x, y, z);
+}
+
+AABB *ReedTile::getAABB(Level *level, int x, int y, int z)
+{
+ return NULL;
+}
+
+int ReedTile::getResource(int data, Random *random, int playerBonusLevel)
+{
+ return Item::reeds->id;
+}
+
+bool ReedTile::blocksLight()
+{
+ return false;
+}
+
+bool ReedTile::isSolidRender(bool isServerLevel)
+{
+ return false;
+}
+
+bool ReedTile::isCubeShaped()
+{
+ return false;
+}
+
+int ReedTile::getRenderShape()
+{
+ return Tile::SHAPE_CROSS_TEXTURE;
+}
+
+int ReedTile::cloneTileId(Level *level, int x, int y, int z)
+{
+ return Item::reeds_Id;
+}
+
+bool ReedTile::shouldTileTick(Level *level, int x,int y,int z)
+{
+ return level->isEmptyTile(x, y + 1, z);
+}