diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/ReedTile.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/ReedTile.cpp')
| -rw-r--r-- | Minecraft.World/ReedTile.cpp | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/Minecraft.World/ReedTile.cpp b/Minecraft.World/ReedTile.cpp new file mode 100644 index 00000000..69596e83 --- /dev/null +++ b/Minecraft.World/ReedTile.cpp @@ -0,0 +1,117 @@ +#include "stdafx.h" +#include "GrassTile.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.material.h" +#include "net.minecraft.world.phys.h" +#include "ReedTile.h" + +ReedTile::ReedTile(int id) : Tile( id, Material::plant,isSolidRender() ) +{ + this->updateDefaultShape(); + this->setTicking(true); +} + +// 4J Added override +void ReedTile::updateDefaultShape() +{ + float ss = 6 / 16.0f; + this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, 1, 0.5f + ss); +} + +void ReedTile::tick(Level *level, int x, int y, int z, Random* random) +{ + if (level->isEmptyTile(x, y + 1, z)) + { + int height = 1; + while (level->getTile(x, y - height, z) == id) + { + height++; + } + if (height < 3) + { + int age = level->getData(x, y, z); + if (age == 15) + { + level->setTile(x, y + 1, z, id); + level->setData(x, y, z, 0); + } + else + { + level->setData(x, y, z, age + 1); + } + } + } +} + +bool ReedTile::mayPlace(Level *level, int x, int y, int z) +{ + int below = level->getTile(x, y - 1, z); + if (below == id) return true; + if (below != Tile::grass_Id && below != Tile::dirt_Id && below != Tile::sand_Id) return false; + if (level->getMaterial(x - 1, y - 1, z) == Material::water) return true; + if (level->getMaterial(x + 1, y - 1, z) == Material::water) return true; + if (level->getMaterial(x, y - 1, z - 1) == Material::water) return true; + if (level->getMaterial(x, y - 1, z + 1) == Material::water) return true; + //printf("no water\n"); + return false; +} + +void ReedTile::neighborChanged(Level *level, int x, int y, int z, int type) +{ + checkAlive(level, x, y, z); +} + +const void ReedTile::checkAlive(Level *level, int x, int y, int z) +{ + if (!canSurvive(level, x, y, z)) + { + this->spawnResources(level, x, y, z, level->getData(x, y, z), 0); + level->setTile(x, y, z, 0); + } +} + +bool ReedTile::canSurvive(Level *level, int x, int y, int z) +{ + return mayPlace(level, x, y, z); +} + +AABB *ReedTile::getAABB(Level *level, int x, int y, int z) +{ + return NULL; +} + +int ReedTile::getResource(int data, Random *random, int playerBonusLevel) +{ + return Item::reeds->id; +} + +bool ReedTile::blocksLight() +{ + return false; +} + +bool ReedTile::isSolidRender(bool isServerLevel) +{ + return false; +} + +bool ReedTile::isCubeShaped() +{ + return false; +} + +int ReedTile::getRenderShape() +{ + return Tile::SHAPE_CROSS_TEXTURE; +} + +int ReedTile::cloneTileId(Level *level, int x, int y, int z) +{ + return Item::reeds_Id; +} + +bool ReedTile::shouldTileTick(Level *level, int x,int y,int z) +{ + return level->isEmptyTile(x, y + 1, z); +} |
