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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/RedlightTile.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/RedlightTile.cpp')
-rw-r--r--Minecraft.World/RedlightTile.cpp78
1 files changed, 78 insertions, 0 deletions
diff --git a/Minecraft.World/RedlightTile.cpp b/Minecraft.World/RedlightTile.cpp
new file mode 100644
index 00000000..2a529c84
--- /dev/null
+++ b/Minecraft.World/RedlightTile.cpp
@@ -0,0 +1,78 @@
+#include "stdafx.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.level.tile.h"
+#include "net.minecraft.world.h"
+#include "RedlightTile.h"
+
+RedlightTile::RedlightTile(int id, bool isLit) : Tile(id, Material::buildable_glass)
+{
+ this->isLit = isLit;
+
+ if (isLit)
+ {
+ setLightEmission(1.0f);
+ }
+}
+
+void RedlightTile::registerIcons(IconRegister *iconRegister)
+{
+ if (isLit)
+ {
+ icon = iconRegister->registerIcon(L"redstoneLight_lit");
+ }
+ else
+ {
+ icon = iconRegister->registerIcon(L"redstoneLight");
+ }
+}
+
+void RedlightTile::onPlace(Level *level, int x, int y, int z)
+{
+ if (!level->isClientSide)
+ {
+ if (isLit && !level->hasNeighborSignal(x, y, z))
+ {
+ level->addToTickNextTick(x, y, z, id, 4);
+ }
+ else if (!isLit && level->hasNeighborSignal(x, y, z))
+ {
+ level->setTile(x, y, z, Tile::redstoneLight_lit_Id);
+ }
+ }
+}
+
+void RedlightTile::neighborChanged(Level *level, int x, int y, int z, int type)
+{
+ if (!level->isClientSide)
+ {
+ if (isLit && !level->hasNeighborSignal(x, y, z))
+ {
+ level->addToTickNextTick(x, y, z, id, 4);
+ }
+ else if (!isLit && level->hasNeighborSignal(x, y, z))
+ {
+ level->setTile(x, y, z, Tile::redstoneLight_lit_Id);
+ }
+ }
+}
+
+void RedlightTile::tick(Level *level, int x, int y, int z, Random *random)
+{
+ if (!level->isClientSide)
+ {
+ if (isLit && !level->hasNeighborSignal(x, y, z))
+ {
+ level->setTile(x, y, z, Tile::redstoneLight_Id);
+ }
+ }
+}
+
+int RedlightTile::getResource(int data, Random *random, int playerBonusLevel)
+{
+ return Tile::redstoneLight_Id;
+}
+
+int RedlightTile::cloneTileId(Level *level, int x, int y, int z)
+{
+ return Tile::redstoneLight_Id;
+} \ No newline at end of file