diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/RedlightTile.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/RedlightTile.cpp')
| -rw-r--r-- | Minecraft.World/RedlightTile.cpp | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/Minecraft.World/RedlightTile.cpp b/Minecraft.World/RedlightTile.cpp new file mode 100644 index 00000000..2a529c84 --- /dev/null +++ b/Minecraft.World/RedlightTile.cpp @@ -0,0 +1,78 @@ +#include "stdafx.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.tile.h" +#include "net.minecraft.world.h" +#include "RedlightTile.h" + +RedlightTile::RedlightTile(int id, bool isLit) : Tile(id, Material::buildable_glass) +{ + this->isLit = isLit; + + if (isLit) + { + setLightEmission(1.0f); + } +} + +void RedlightTile::registerIcons(IconRegister *iconRegister) +{ + if (isLit) + { + icon = iconRegister->registerIcon(L"redstoneLight_lit"); + } + else + { + icon = iconRegister->registerIcon(L"redstoneLight"); + } +} + +void RedlightTile::onPlace(Level *level, int x, int y, int z) +{ + if (!level->isClientSide) + { + if (isLit && !level->hasNeighborSignal(x, y, z)) + { + level->addToTickNextTick(x, y, z, id, 4); + } + else if (!isLit && level->hasNeighborSignal(x, y, z)) + { + level->setTile(x, y, z, Tile::redstoneLight_lit_Id); + } + } +} + +void RedlightTile::neighborChanged(Level *level, int x, int y, int z, int type) +{ + if (!level->isClientSide) + { + if (isLit && !level->hasNeighborSignal(x, y, z)) + { + level->addToTickNextTick(x, y, z, id, 4); + } + else if (!isLit && level->hasNeighborSignal(x, y, z)) + { + level->setTile(x, y, z, Tile::redstoneLight_lit_Id); + } + } +} + +void RedlightTile::tick(Level *level, int x, int y, int z, Random *random) +{ + if (!level->isClientSide) + { + if (isLit && !level->hasNeighborSignal(x, y, z)) + { + level->setTile(x, y, z, Tile::redstoneLight_Id); + } + } +} + +int RedlightTile::getResource(int data, Random *random, int playerBonusLevel) +{ + return Tile::redstoneLight_Id; +} + +int RedlightTile::cloneTileId(Level *level, int x, int y, int z) +{ + return Tile::redstoneLight_Id; +}
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