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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/RedStoneOreTile.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/RedStoneOreTile.h')
-rw-r--r--Minecraft.World/RedStoneOreTile.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/RedStoneOreTile.h b/Minecraft.World/RedStoneOreTile.h
index bc1d48d7..3e96a228 100644
--- a/Minecraft.World/RedStoneOreTile.h
+++ b/Minecraft.World/RedStoneOreTile.h
@@ -11,10 +11,10 @@ private:
public:
RedStoneOreTile(int id, bool lit);
virtual int getTickDelay();
- virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player);
- virtual void stepOn(Level *level, int x, int y, int z, shared_ptr<Entity> entity);
+ virtual void attack(Level *level, int x, int y, int z, std::shared_ptr<Player> player);
+ virtual void stepOn(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity);
virtual bool TestUse();
- virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
+ virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
private:
virtual void interact(Level *level, int x, int y, int z);
public:
@@ -24,11 +24,11 @@ public:
virtual int getResourceCount(Random *random);
virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel);
virtual void animateTick(Level *level, int x, int y, int z, Random *random);
-
+
// 4J Added so we can check before we try to add a tile to the tick list if it's actually going to do seomthing
virtual bool shouldTileTick(Level *level, int x,int y,int z);
private:
void poofParticles(Level *level, int x, int y, int z);
protected:
- virtual shared_ptr<ItemInstance> getSilkTouchItemInstance(int data);
+ virtual std::shared_ptr<ItemInstance> getSilkTouchItemInstance(int data);
};