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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/RecordPlayerTile.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/RecordPlayerTile.h')
-rw-r--r--Minecraft.World/RecordPlayerTile.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/RecordPlayerTile.h b/Minecraft.World/RecordPlayerTile.h
index b6a2d901..8d216af8 100644
--- a/Minecraft.World/RecordPlayerTile.h
+++ b/Minecraft.World/RecordPlayerTile.h
@@ -37,9 +37,9 @@ public:
}
// 4J Added
- shared_ptr<TileEntity> clone()
+ std::shared_ptr<TileEntity> clone()
{
- shared_ptr<RecordPlayerTile::Entity> result = shared_ptr<RecordPlayerTile::Entity>( new RecordPlayerTile::Entity() );
+ std::shared_ptr<RecordPlayerTile::Entity> result = std::shared_ptr<RecordPlayerTile::Entity>( new RecordPlayerTile::Entity() );
TileEntity::clone(result);
result->record = record;
@@ -56,13 +56,13 @@ protected:
public:
virtual Icon *getTexture(int face, int data);
- virtual bool TestUse(Level *level, int x, int y, int z, shared_ptr<Player> player);
- virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
+ virtual bool TestUse(Level *level, int x, int y, int z, std::shared_ptr<Player> player);
+ virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
void setRecord(Level *level, int x, int y, int z, int record);
void dropRecording(Level *level, int x, int y, int z);
virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus);
- virtual shared_ptr<TileEntity> newTileEntity(Level *level);
+ virtual std::shared_ptr<TileEntity> newTileEntity(Level *level);
void registerIcons(IconRegister *iconRegister);
};