aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/RangedAttackGoal.h
diff options
context:
space:
mode:
authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/RangedAttackGoal.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/RangedAttackGoal.h')
-rw-r--r--Minecraft.World/RangedAttackGoal.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/Minecraft.World/RangedAttackGoal.h b/Minecraft.World/RangedAttackGoal.h
new file mode 100644
index 00000000..7667707b
--- /dev/null
+++ b/Minecraft.World/RangedAttackGoal.h
@@ -0,0 +1,32 @@
+#pragma once
+
+#include "Goal.h"
+
+class RangedAttackMob;
+
+class RangedAttackGoal : public Goal
+{
+private:
+ Mob *mob; // Owner
+ RangedAttackMob *rangedAttackMob; // owner
+ weak_ptr<LivingEntity> target;
+ int attackTime;
+ double speedModifier;
+ int seeTime;
+ int attackIntervalMin;
+ int attackIntervalMax;
+ float attackRadius;
+ float attackRadiusSqr;
+
+ void _init(RangedAttackMob *rangedMob, Mob *mob, double speedModifier, int attackIntervalMin, int attackIntervalMax, float attackRadius);
+
+public:
+ // 4J Added extra Mob param to avoid weird type conversion problems
+ RangedAttackGoal(RangedAttackMob *rangedMob, Mob *mob, double speedModifier, int attackInterval, float attackRadius);
+ RangedAttackGoal(RangedAttackMob *rangedMob, Mob *mob, double speedModifier, int attackIntervalMin, int attackIntervalMax, float attackRadius);
+
+ bool canUse();
+ bool canContinueToUse();
+ void stop();
+ void tick();
+}; \ No newline at end of file