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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/RandomPos.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/RandomPos.cpp')
-rw-r--r--Minecraft.World/RandomPos.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/RandomPos.cpp b/Minecraft.World/RandomPos.cpp
index c2cfd908..1a86800e 100644
--- a/Minecraft.World/RandomPos.cpp
+++ b/Minecraft.World/RandomPos.cpp
@@ -7,7 +7,7 @@ Vec3 *RandomPos::tempDir = Vec3::newPermanent(0, 0, 0);
Vec3 *RandomPos::getPos(shared_ptr<PathfinderMob> mob, int xzDist, int yDist, int quadrant/*=-1*/) // 4J - added quadrant
{
- return generateRandomPos(mob, xzDist, yDist, NULL, quadrant);
+ return generateRandomPos(mob, xzDist, yDist, nullptr, quadrant);
}
Vec3 *RandomPos::getPosTowards(shared_ptr<PathfinderMob> mob, int xzDist, int yDist, Vec3 *towardsPos)
@@ -62,7 +62,7 @@ Vec3 *RandomPos::generateRandomPos(shared_ptr<PathfinderMob> mob, int xzDist, in
}
yt = random->nextInt(2 * yDist) - yDist;
- if (dir != NULL && xt * dir->x + zt * dir->z < 0) continue;
+ if (dir != nullptr && xt * dir->x + zt * dir->z < 0) continue;
xt += Mth::floor(mob->x);
yt += Mth::floor(mob->y);
@@ -84,5 +84,5 @@ Vec3 *RandomPos::generateRandomPos(shared_ptr<PathfinderMob> mob, int xzDist, in
return Vec3::newTemp(xBest, yBest, zBest);
}
- return NULL;
+ return nullptr;
} \ No newline at end of file