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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/Random.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/Random.cpp')
-rw-r--r--Minecraft.World/Random.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/Random.cpp b/Minecraft.World/Random.cpp
index d4e3a545..89903da8 100644
--- a/Minecraft.World/Random.cpp
+++ b/Minecraft.World/Random.cpp
@@ -27,22 +27,22 @@ void Random::setSeed(int64_t s)
int Random::next(int bits)
{
seed = (seed * 0x5DEECE66DLL + 0xBLL) & ((1LL << 48) - 1);
- return (int)(seed >> (48 - bits));
+ return static_cast<int>(seed >> (48 - bits));
}
void Random::nextBytes(byte *bytes, unsigned int count)
{
for(unsigned int i = 0; i < count; i++ )
{
- bytes[i] = (byte)next(8);
+ bytes[i] = static_cast<byte>(next(8));
}
}
double Random::nextDouble()
{
- return (((int64_t)next(26) << 27) + next(27))
- / (double)(1LL << 53);
+ return ((static_cast<int64_t>(next(26)) << 27) + next(27))
+ / static_cast<double>(1LL << 53);
}
double Random::nextGaussian()
@@ -79,7 +79,7 @@ int Random::nextInt(int n)
if ((n & -n) == n) // i.e., n is a power of 2
- return (int)(((int64_t)next(31) * n) >> 31); // 4J Stu - Made int64_t instead of long
+ return static_cast<int>((static_cast<int64_t>(next(31)) * n) >> 31); // 4J Stu - Made int64_t instead of long
int bits, val;
do
@@ -92,12 +92,12 @@ int Random::nextInt(int n)
float Random::nextFloat()
{
- return next(24) / ((float)(1 << 24));
+ return next(24) / static_cast<float>(1 << 24);
}
int64_t Random::nextLong()
{
- return ((int64_t)next(32) << 32) + next(32);
+ return (static_cast<int64_t>(next(32)) << 32) + next(32);
}
bool Random::nextBoolean()