diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/Random.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/Random.cpp')
| -rw-r--r-- | Minecraft.World/Random.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/Random.cpp b/Minecraft.World/Random.cpp index 89903da8..d4e3a545 100644 --- a/Minecraft.World/Random.cpp +++ b/Minecraft.World/Random.cpp @@ -27,22 +27,22 @@ void Random::setSeed(int64_t s) int Random::next(int bits) { seed = (seed * 0x5DEECE66DLL + 0xBLL) & ((1LL << 48) - 1); - return static_cast<int>(seed >> (48 - bits)); + return (int)(seed >> (48 - bits)); } void Random::nextBytes(byte *bytes, unsigned int count) { for(unsigned int i = 0; i < count; i++ ) { - bytes[i] = static_cast<byte>(next(8)); + bytes[i] = (byte)next(8); } } double Random::nextDouble() { - return ((static_cast<int64_t>(next(26)) << 27) + next(27)) - / static_cast<double>(1LL << 53); + return (((int64_t)next(26) << 27) + next(27)) + / (double)(1LL << 53); } double Random::nextGaussian() @@ -79,7 +79,7 @@ int Random::nextInt(int n) if ((n & -n) == n) // i.e., n is a power of 2 - return static_cast<int>((static_cast<int64_t>(next(31)) * n) >> 31); // 4J Stu - Made int64_t instead of long + return (int)(((int64_t)next(31) * n) >> 31); // 4J Stu - Made int64_t instead of long int bits, val; do @@ -92,12 +92,12 @@ int Random::nextInt(int n) float Random::nextFloat() { - return next(24) / static_cast<float>(1 << 24); + return next(24) / ((float)(1 << 24)); } int64_t Random::nextLong() { - return (static_cast<int64_t>(next(32)) << 32) + next(32); + return ((int64_t)next(32) << 32) + next(32); } bool Random::nextBoolean() |
