diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/RailTile.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/RailTile.h')
| -rw-r--r-- | Minecraft.World/RailTile.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/Minecraft.World/RailTile.h b/Minecraft.World/RailTile.h new file mode 100644 index 00000000..776d8454 --- /dev/null +++ b/Minecraft.World/RailTile.h @@ -0,0 +1,84 @@ +#pragma once +#include "Tile.h" +#include "TilePos.h" +#include "Definitions.h" + +class Random; +class HitResult; +class ChunkRebuildData; + +using namespace std; + +class RailTile : public Tile +{ + friend class Tile; + friend class ChunkRebuildData; +public: + static const int DIR_FLAT_Z = 0; + static const int DIR_FLAT_X = 1; + // the data bit is used by boosters and detectors, so they can't turn + static const int RAIL_DATA_BIT = 8; + static const int RAIL_DIRECTION_MASK = 7; + +private: + Icon *iconTurn; + + bool usesDataBit; + + class Rail + { + friend class RailTile; + private: + Level *level; + int x, y, z; + bool usesDataBit; + vector<TilePos *> connections; + bool m_bValidRail; // 4J added + + public: + Rail(Level *level, int x, int y, int z); + ~Rail(); + private: + void updateConnections(int direction); + void removeSoftConnections(); + bool hasRail(int x, int y, int z); + Rail *getRail(TilePos *p); + bool connectsTo(Rail *rail); + bool hasConnection(int x, int y, int z); + int countPotentialConnections(); + bool canConnectTo(Rail *rail); + private: + void connectTo(Rail *rail); + bool hasNeighborRail(int x, int y, int z); + public: + void place(bool hasSignal, bool first); + }; +public: + static bool isRail(Level *level, int x, int y, int z); + static bool isRail(int id); +protected: + RailTile(int id, bool usesDataBit); +public: + using Tile::getResourceCount; + + bool isUsesDataBit(); + virtual AABB *getAABB(Level *level, int x, int y, int z); + virtual bool blocksLight(); + virtual bool isSolidRender(bool isServerLevel = false); + virtual HitResult *clip(Level *level, int xt, int yt, int zt, Vec3 *a, Vec3 *b); + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + virtual Icon *getTexture(int face, int data); + virtual bool isCubeShaped(); + virtual int getRenderShape(); + virtual int getResourceCount(Random random); + virtual bool mayPlace(Level *level, int x, int y, int z); + virtual void onPlace(Level *level, int x, int y, int z); + virtual void neighborChanged(Level *level, int x, int y, int z, int type); +private: + void updateDir(Level *level, int x, int y, int z, bool first); + bool findGoldenRailSignal(Level *level, int x, int y, int z, int data, bool forward, int searchDepth); + bool isGoldenRailWithPower(Level *level, int x, int y, int z, bool forward, int searchDepth, int dir); +public: + virtual int getPistonPushReaction(); + void registerIcons(IconRegister *iconRegister); +}; |
