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| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/RailTile.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/RailTile.h')
| -rw-r--r-- | Minecraft.World/RailTile.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/RailTile.h b/Minecraft.World/RailTile.h index 776d8454..9fb854ad 100644 --- a/Minecraft.World/RailTile.h +++ b/Minecraft.World/RailTile.h @@ -66,7 +66,7 @@ public: virtual bool blocksLight(); virtual bool isSolidRender(bool isServerLevel = false); virtual HitResult *clip(Level *level, int xt, int yt, int zt, Vec3 *a, Vec3 *b); - virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param virtual Icon *getTexture(int face, int data); virtual bool isCubeShaped(); virtual int getRenderShape(); |
