aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/PumpkinTile.cpp
diff options
context:
space:
mode:
authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.World/PumpkinTile.cpp
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.World/PumpkinTile.cpp')
-rw-r--r--Minecraft.World/PumpkinTile.cpp96
1 files changed, 48 insertions, 48 deletions
diff --git a/Minecraft.World/PumpkinTile.cpp b/Minecraft.World/PumpkinTile.cpp
index 577b9a17..2bc36972 100644
--- a/Minecraft.World/PumpkinTile.cpp
+++ b/Minecraft.World/PumpkinTile.cpp
@@ -11,47 +11,47 @@
const wstring PumpkinTile::TEXTURE_FACE = L"pumpkin_face";
const wstring PumpkinTile::TEXTURE_LANTERN = L"pumpkin_jack";
-PumpkinTile::PumpkinTile(int id, bool lit) : DirectionalTile(id, Material::vegetable)
+PumpkinTile::PumpkinTile(int id, bool lit) : DirectionalTile(id, Material::vegetable, isSolidRender() )
{
- iconTop = NULL;
+ iconTop = NULL;
iconFace = NULL;
- setTicking(true);
- this->lit = lit;
+ setTicking(true);
+ this->lit = lit;
}
Icon *PumpkinTile::getTexture(int face, int data)
{
- if (face == Facing::UP) return iconTop;
- if (face == Facing::DOWN) return iconTop;
+ if (face == Facing::UP) return iconTop;
+ if (face == Facing::DOWN) return iconTop;
- if (data == DIR_NORTH && face == Facing::NORTH) return iconFace;
- if (data == DIR_EAST && face == Facing::EAST) return iconFace;
- if (data == DIR_SOUTH && face == Facing::SOUTH) return iconFace;
- if (data == DIR_WEST && face == Facing::WEST) return iconFace;
+ if (data == DIR_NORTH && face == Facing::NORTH) return iconFace;
+ if (data == DIR_EAST && face == Facing::EAST) return iconFace;
+ if (data == DIR_SOUTH && face == Facing::SOUTH) return iconFace;
+ if (data == DIR_WEST && face == Facing::WEST) return iconFace;
- else return icon;
+ else return icon;
}
void PumpkinTile::onPlace(Level *level, int x, int y, int z)
{
Tile::onPlace(level, x, y, z);
- if (level->getTile(x, y - 1, z) == Tile::snow_Id && level->getTile(x, y - 2, z) == Tile::snow_Id)
+ if (level->getTile(x, y - 1, z) == Tile::snow_Id && level->getTile(x, y - 2, z) == Tile::snow_Id)
{
- if (!level->isClientSide)
+ if (!level->isClientSide)
{
// 4J - added limit of number of snowmen that can be spawned
if( level->canCreateMore( eTYPE_SNOWMAN, Level::eSpawnType_Egg) )
{
- level->setTileNoUpdate(x, y, z, 0);
- level->setTileNoUpdate(x, y - 1, z, 0);
- level->setTileNoUpdate(x, y - 2, z, 0);
+ level->setTileAndData(x, y, z, 0, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x, y - 1, z, 0, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x, y - 2, z, 0, 0, Tile::UPDATE_CLIENTS);
shared_ptr<SnowMan> snowMan = shared_ptr<SnowMan>(new SnowMan(level));
snowMan->moveTo(x + 0.5, y - 1.95, z + 0.5, 0, 0);
level->addEntity(snowMan);
- level->tileUpdated(x, y, z, 0);
- level->tileUpdated(x, y - 1, z, 0);
- level->tileUpdated(x, y - 2, z, 0);
+ level->tileUpdated(x, y, z, 0);
+ level->tileUpdated(x, y - 1, z, 0);
+ level->tileUpdated(x, y - 2, z, 0);
}
else
{
@@ -59,15 +59,15 @@ void PumpkinTile::onPlace(Level *level, int x, int y, int z)
Tile::spawnResources(level, x, y, z, level->getData(x, y, z), 0);
Tile::tiles[Tile::snow_Id]->spawnResources(level, x, y - 1, z, level->getData(x, y - 1, z), 0);
Tile::tiles[Tile::snow_Id]->spawnResources(level, x, y - 2, z, level->getData(x, y - 2, z), 0);
- level->setTile(x, y, z, 0);
- level->setTile(x, y - 1, z, 0);
- level->setTile(x, y - 2, z, 0);
+ level->setTileAndData(x, y, z, 0, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x, y - 1, z, 0, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x, y - 2, z, 0, 0, Tile::UPDATE_CLIENTS);
}
- }
- for (int i = 0; i < 120; i++)
+ }
+ for (int i = 0; i < 120; i++)
{
- level->addParticle(eParticleType_snowshovel, x + level->random->nextDouble(), y - 2 + level->random->nextDouble() * 2.5, z + level->random->nextDouble(), 0, 0, 0);
- }
+ level->addParticle(eParticleType_snowshovel, x + level->random->nextDouble(), y - 2 + level->random->nextDouble() * 2.5, z + level->random->nextDouble(), 0, 0, 0);
+ }
}
else if (level->getTile(x, y - 1, z) == Tile::ironBlock_Id && level->getTile(x, y - 2, z) == Tile::ironBlock_Id)
{
@@ -80,18 +80,18 @@ void PumpkinTile::onPlace(Level *level, int x, int y, int z)
// 4J - added limit of number of golems that can be spawned
if( level->canCreateMore( eTYPE_VILLAGERGOLEM, Level::eSpawnType_Egg) )
{
- level->setTileNoUpdate(x, y, z, 0);
- level->setTileNoUpdate(x, y - 1, z, 0);
- level->setTileNoUpdate(x, y - 2, z, 0);
+ level->setTileAndData(x, y, z, 0, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x, y - 1, z, 0, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x, y - 2, z, 0, 0, Tile::UPDATE_CLIENTS);
if (xArms)
{
- level->setTileNoUpdate(x - 1, y - 1, z, 0);
- level->setTileNoUpdate(x + 1, y - 1, z, 0);
+ level->setTileAndData(x - 1, y - 1, z, 0, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x + 1, y - 1, z, 0, 0, Tile::UPDATE_CLIENTS);
}
else
{
- level->setTileNoUpdate(x, y - 1, z - 1, 0);
- level->setTileNoUpdate(x, y - 1, z + 1, 0);
+ level->setTileAndData(x, y - 1, z - 1, 0, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x, y - 1, z + 1, 0, 0, Tile::UPDATE_CLIENTS);
}
shared_ptr<VillagerGolem> villagerGolem = shared_ptr<VillagerGolem>(new VillagerGolem(level));
@@ -124,23 +124,23 @@ void PumpkinTile::onPlace(Level *level, int x, int y, int z)
Tile::spawnResources(level, x, y, z, level->getData(x, y, z), 0);
Tile::tiles[Tile::ironBlock_Id]->spawnResources(level, x, y - 1, z, level->getData(x, y - 1, z), 0);
Tile::tiles[Tile::ironBlock_Id]->spawnResources(level, x, y - 2, z, level->getData(x, y - 2, z), 0);
- level->setTile(x, y, z, 0);
- level->setTile(x, y - 1, z, 0);
- level->setTile(x, y - 2, z, 0);
+ level->setTileAndData(x, y, z, 0, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x, y - 1, z, 0, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x, y - 2, z, 0, 0, Tile::UPDATE_CLIENTS);
if(xArms)
{
Tile::tiles[Tile::ironBlock_Id]->spawnResources(level, x - 1, y - 1, z, level->getData(x - 1, y - 1, z), 0);
Tile::tiles[Tile::ironBlock_Id]->spawnResources(level, x + 1, y - 1, z, level->getData(x + 1, y - 1, z), 0);
- level->setTile(x - 1, y - 1, z, 0);
- level->setTile(x + 1, y - 1, z, 0);
+ level->setTileAndData(x - 1, y - 1, z, 0, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x + 1, y - 1, z, 0, 0, Tile::UPDATE_CLIENTS);
}
else
{
Tile::tiles[Tile::ironBlock_Id]->spawnResources(level, x, y - 1, z - 1, level->getData(x, y - 1, z - 1), 0);
Tile::tiles[Tile::ironBlock_Id]->spawnResources(level, x, y - 1, z + 1, level->getData(x, y - 1, z + 1), 0);
- level->setTile(x, y - 1, z - 1, 0);
- level->setTile(x, y - 1, z + 1, 0);
+ level->setTileAndData(x, y - 1, z - 1, 0, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x, y - 1, z + 1, 0, 0, Tile::UPDATE_CLIENTS);
}
}
}
@@ -150,20 +150,20 @@ void PumpkinTile::onPlace(Level *level, int x, int y, int z)
bool PumpkinTile::mayPlace(Level *level, int x, int y, int z)
{
- int t = level->getTile(x, y, z);
- return (t == 0 || Tile::tiles[t]->material->isReplaceable()) && level->isTopSolidBlocking(x, y - 1, z);
+ int t = level->getTile(x, y, z);
+ return (t == 0 || Tile::tiles[t]->material->isReplaceable()) && level->isTopSolidBlocking(x, y - 1, z);
}
-void PumpkinTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by)
+void PumpkinTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
{
- int dir = Mth::floor(by->yRot * 4 / (360) + 2.5) & 3;
- level->setData(x, y, z, dir);
+ int dir = Mth::floor(by->yRot * 4 / (360) + 2.5) & 3;
+ level->setData(x, y, z, dir, Tile::UPDATE_CLIENTS);
}
void PumpkinTile::registerIcons(IconRegister *iconRegister)
{
- iconFace = iconRegister->registerIcon(lit ? TEXTURE_LANTERN : TEXTURE_FACE);
- iconTop = iconRegister->registerIcon(L"pumpkin_top");
- icon = iconRegister->registerIcon(L"pumpkin_side");
+ iconFace = iconRegister->registerIcon(getIconName() + L"_face_" + (lit ? L"on" : L"off"));
+ iconTop = iconRegister->registerIcon(getIconName() + L"_top");
+ icon = iconRegister->registerIcon(getIconName() + L"_side");
}