diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/ProtectionEnchantment.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/ProtectionEnchantment.cpp')
| -rw-r--r-- | Minecraft.World/ProtectionEnchantment.cpp | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/Minecraft.World/ProtectionEnchantment.cpp b/Minecraft.World/ProtectionEnchantment.cpp new file mode 100644 index 00000000..39e3eca1 --- /dev/null +++ b/Minecraft.World/ProtectionEnchantment.cpp @@ -0,0 +1,94 @@ +#include "stdafx.h" +#include "net.minecraft.world.damagesource.h" +#include "net.minecraft.world.item.enchantment.h" +#include "net.minecraft.world.entity.h" +#include "ProtectionEnchantment.h" + +const int ProtectionEnchantment::names[] = {IDS_ENCHANTMENT_PROTECT_ALL, IDS_ENCHANTMENT_PROTECT_FIRE, IDS_ENCHANTMENT_PROTECT_FALL, IDS_ENCHANTMENT_PROTECT_EXPLOSION, IDS_ENCHANTMENT_PROTECT_PROJECTILE}; +const int ProtectionEnchantment::minCost[] = {1, 10, 5, 5, 3}; +const int ProtectionEnchantment::levelCost[] = {11, 8, 6, 8, 6}; +const int ProtectionEnchantment::levelCostSpan[] = {20, 12, 10, 12, 15}; + +ProtectionEnchantment::ProtectionEnchantment(int id, int frequency, int type) : Enchantment(id, frequency, EnchantmentCategory::armor), type(type) +{ + if (type == FALL) + { + category = EnchantmentCategory::armor_feet; + } +} + +int ProtectionEnchantment::getMinCost(int level) +{ + return minCost[type] + (level - 1) * levelCost[type]; +} + +int ProtectionEnchantment::getMaxCost(int level) +{ + return getMinCost(level) + levelCostSpan[type]; +} + +int ProtectionEnchantment::getMaxLevel() +{ + return 4; +} + +int ProtectionEnchantment::getDamageProtection(int level, DamageSource *source) +{ + if (source->isBypassInvul()) return 0; + + float protect = (6 + level * level) / 3.0f; + + if (type == ALL) return Mth::floor(protect * 0.75f); + if (type == FIRE && source->isFire()) return Mth::floor(protect * 1.25f); + if (type == FALL && source == DamageSource::fall) return Mth::floor(protect * 2.5f); + if (type == EXPLOSION && source == DamageSource::explosion) return Mth::floor(protect * 1.5f); + if (type == PROJECTILE && source->isProjectile()) return Mth::floor(protect * 1.5f); + return 0; +} + +int ProtectionEnchantment::getDescriptionId() +{ + return names[type]; +} + +bool ProtectionEnchantment::isCompatibleWith(Enchantment *other) const +{ + ProtectionEnchantment *pe = dynamic_cast<ProtectionEnchantment *>( other ); + if (pe != NULL) + { + if (pe->type == this->type) + { + return false; + } + if (this->type == FALL || pe->type == FALL) + { + return true; + } + return false; + } + return Enchantment::isCompatibleWith(other); +} + +int ProtectionEnchantment::getFireAfterDampener(shared_ptr<Entity> entity, int time) +{ + int level = EnchantmentHelper::getEnchantmentLevel(Enchantment::fireProtection->id, entity->getEquipmentSlots()); + + if (level > 0) + { + time -= Mth::floor(time * (level * 0.15f)); + } + + return time; +} + +double ProtectionEnchantment::getExplosionKnockbackAfterDampener(shared_ptr<Entity> entity, double power) +{ + int level = EnchantmentHelper::getEnchantmentLevel(Enchantment::explosionProtection->id, entity->getEquipmentSlots()); + + if (level > 0) + { + power -= Mth::floor(power * (level * 0.15f)); + } + + return power; +}
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