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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/PressurePlateTile.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/PressurePlateTile.cpp')
-rw-r--r--Minecraft.World/PressurePlateTile.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/PressurePlateTile.cpp b/Minecraft.World/PressurePlateTile.cpp
index 650fbf9f..beed308a 100644
--- a/Minecraft.World/PressurePlateTile.cpp
+++ b/Minecraft.World/PressurePlateTile.cpp
@@ -23,14 +23,14 @@ int PressurePlateTile::getSignalForData(int data)
int PressurePlateTile::getSignalStrength(Level *level, int x, int y, int z)
{
- vector< shared_ptr<Entity> > *entities = nullptr;
+ vector< shared_ptr<Entity> > *entities = NULL;
if (sensitivity == everything) entities = level->getEntities(nullptr, getSensitiveAABB(x, y, z));
else if (sensitivity == mobs) entities = level->getEntitiesOfClass(typeid(LivingEntity), getSensitiveAABB(x, y, z));
else if (sensitivity == players) entities = level->getEntitiesOfClass(typeid(Player), getSensitiveAABB(x, y, z));
else __debugbreak(); // 4J-JEV: We're going to delete something at a random location.
- if (entities != nullptr && !entities->empty())
+ if (entities != NULL && !entities->empty())
{
for (auto& e : *entities)
{