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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/Pos.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/Pos.h')
-rw-r--r--Minecraft.World/Pos.h33
1 files changed, 1 insertions, 32 deletions
diff --git a/Minecraft.World/Pos.h b/Minecraft.World/Pos.h
index a07c7fe3..c2130441 100644
--- a/Minecraft.World/Pos.h
+++ b/Minecraft.World/Pos.h
@@ -23,75 +23,44 @@ public:
bool equals(void *other);
int hashCode();
-
int compareTo(Pos *pos);
-
Pos *offset(int x, int y, int z);
-
void set(int x, int y, int z);
-
void set(Pos *pos);
Pos *above();
-
Pos *above(int steps);
-
Pos *below();
-
Pos *below(int steps);
-
Pos *north();
-
Pos *north(int steps);
-
Pos *south();
-
Pos *south(int steps);
-
Pos *west();
-
Pos *west(int steps);
-
Pos *east();
-
Pos *east(int steps);
void move(int x, int y, int z);
-
void move(Pos pos);
-
void moveX(int steps);
-
void moveY(int steps);
-
void moveZ(int steps);
-
void moveUp(int steps);
-
void moveUp();
-
void moveDown(int steps);
-
void moveDown();
-
void moveEast(int steps);
-
void moveEast();
-
void moveWest(int steps);
-
void moveWest();
-
void moveNorth(int steps);
-
void moveNorth();
-
void moveSouth(int steps);
-
void moveSouth();
double dist(int x, int y, int z);
-
double dist(Pos *pos);
float distSqr(int x, int y, int z);
+ float distSqr(Pos *pos);
}; \ No newline at end of file