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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/Pos.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/Pos.cpp')
-rw-r--r--Minecraft.World/Pos.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/Pos.cpp b/Minecraft.World/Pos.cpp
index d2f25def..e673ecc3 100644
--- a/Minecraft.World/Pos.cpp
+++ b/Minecraft.World/Pos.cpp
@@ -28,13 +28,13 @@ Pos::Pos(Pos *position)
bool Pos::equals(void *other)
{
// TODO 4J Stu I cannot do a dynamic_cast from a void pointer
- // If I cast it to a Pos then do a dynamic_cast will it still return nullptr if it wasn't originally a Pos?
- if (!( dynamic_cast<Pos *>( static_cast<Pos *>(other) ) != nullptr ))
+ // If I cast it to a Pos then do a dynamic_cast will it still return NULL if it wasn't originally a Pos?
+ if (!( dynamic_cast<Pos *>( (Pos *)other ) != NULL ))
{
return false;
}
- Pos *p = static_cast<Pos *>(other);
+ Pos *p = (Pos *) other;
return x == p->x && y == p->y && z == p->z;
}