aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/PortalTile.cpp
diff options
context:
space:
mode:
authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/PortalTile.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/PortalTile.cpp')
-rw-r--r--Minecraft.World/PortalTile.cpp246
1 files changed, 246 insertions, 0 deletions
diff --git a/Minecraft.World/PortalTile.cpp b/Minecraft.World/PortalTile.cpp
new file mode 100644
index 00000000..1b500a36
--- /dev/null
+++ b/Minecraft.World/PortalTile.cpp
@@ -0,0 +1,246 @@
+#include "stdafx.h"
+#include "net.minecraft.world.entity.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.level.dimension.h"
+#include "net.minecraft.world.item.h"
+#include "PortalTile.h"
+#include "FireTile.h"
+
+PortalTile::PortalTile(int id) : HalfTransparentTile(id, L"portal", Material::portal, false)
+{
+ setTicking(true);
+}
+
+void PortalTile::tick(Level *level, int x, int y, int z, Random *random)
+{
+ HalfTransparentTile::tick(level, x, y, z, random);
+
+ if (level->dimension->isNaturalDimension() && random->nextInt(2000) < level->difficulty)
+ {
+ // locate floor
+ int y0 = y;
+ while (!level->isTopSolidBlocking(x, y0, z) && y0 > 0)
+ {
+ y0--;
+ }
+ if (y0 > 0 && !level->isSolidBlockingTile(x, y0 + 1, z))
+ {
+ // spawn a pig man here
+ int result = 0;
+ bool spawned = MonsterPlacerItem::spawnMobAt(level, 57, x + .5, y0 + 1.1, z + .5, &result) != NULL;
+ }
+ }
+}
+
+AABB *PortalTile::getAABB(Level *level, int x, int y, int z)
+{
+ return NULL;
+}
+
+void PortalTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
+{
+ if (level->getTile(x - 1, y, z) == id || level->getTile(x + 1, y, z) == id)
+ {
+ float xr = 8 / 16.0f;
+ float yr = 2 / 16.0f;
+ this->setShape(0.5f - xr, 0, 0.5f - yr, 0.5f + xr, 1, 0.5f + yr);
+ }
+ else
+ {
+ float xr = 2 / 16.0f;
+ float yr = 8 / 16.0f;
+ this->setShape(0.5f - xr, 0, 0.5f - yr, 0.5f + xr, 1, 0.5f + yr);
+ }
+}
+
+bool PortalTile::isSolidRender(bool isServerLevel)
+{
+ return false;
+}
+
+bool PortalTile::isCubeShaped()
+{
+ return false;
+}
+
+bool PortalTile::trySpawnPortal(Level *level, int x, int y, int z, bool actuallySpawn)
+{
+ int xd = 0;
+ int zd = 0;
+ if (level->getTile(x - 1, y, z) == Tile::obsidian_Id || level->getTile(x + 1, y, z) == Tile::obsidian_Id) xd = 1;
+ if (level->getTile(x, y, z - 1) == Tile::obsidian_Id || level->getTile(x, y, z + 1) == Tile::obsidian_Id) zd = 1;
+
+ if (xd == zd) return false;
+
+ if (level->getTile(x - xd, y, z - zd) == 0)
+ {
+ x -= xd;
+ z -= zd;
+ }
+
+ for (int xx = -1; xx <= 2; xx++)
+ {
+ for (int yy = -1; yy <= 3; yy++)
+ {
+ bool edge = (xx == -1) || (xx == 2) || (yy == -1) || (yy == 3);
+ if ((xx == -1 || xx == 2) && (yy == -1 || yy == 3)) continue;
+
+ int t = level->getTile(x + xd * xx, y + yy, z + zd * xx);
+
+ if (edge)
+ {
+ if (t != Tile::obsidian_Id) return false;
+ }
+ else
+ {
+ if (t != 0 && t != Tile::fire_Id) return false;
+ }
+ }
+ }
+
+ if( !actuallySpawn )
+ return true;
+
+ level->noNeighborUpdate = true;
+ for (int xx = 0; xx < 2; xx++)
+ {
+ for (int yy = 0; yy < 3; yy++)
+ {
+ level->setTile(x + xd * xx, y + yy, z + zd * xx, Tile::portalTile_Id);
+ }
+ }
+ level->noNeighborUpdate = false;
+
+ return true;
+
+}
+
+void PortalTile::neighborChanged(Level *level, int x, int y, int z, int type)
+{
+ int xd = 0;
+ int zd = 1;
+ if (level->getTile(x - 1, y, z) == id || level->getTile(x + 1, y, z) == id)
+ {
+ xd = 1;
+ zd = 0;
+ }
+
+ int yBottom = y;
+ while (level->getTile(x, yBottom - 1, z) == id)
+ yBottom--;
+
+ if (level->getTile(x, yBottom - 1, z) != Tile::obsidian_Id)
+ {
+ level->setTile(x, y, z, 0);
+ return;
+ }
+
+ int height = 1;
+ while (height < 4 && level->getTile(x, yBottom + height, z) == id)
+ height++;
+
+ if (height != 3 || level->getTile(x, yBottom + height, z) != Tile::obsidian_Id)
+ {
+ level->setTile(x, y, z, 0);
+ return;
+ }
+
+ bool we = level->getTile(x - 1, y, z) == id || level->getTile(x + 1, y, z) == id;
+ bool ns = level->getTile(x, y, z - 1) == id || level->getTile(x, y, z + 1) == id;
+ if (we && ns)
+ {
+ level->setTile(x, y, z, 0);
+ return;
+ }
+
+ if (!(//
+ (level->getTile(x + xd, y, z + zd) == Tile::obsidian_Id && level->getTile(x - xd, y, z - zd) == id) || //
+ (level->getTile(x - xd, y, z - zd) == Tile::obsidian_Id && level->getTile(x + xd, y, z + zd) == id)//
+ ))
+ {
+ level->setTile(x, y, z, 0);
+ return;
+ }
+
+}
+
+bool PortalTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face)
+{
+ if (level->getTile(x, y, z) == id) return false;
+
+ bool w = level->getTile(x - 1, y, z) == id && level->getTile(x - 2, y, z) != id;
+ bool e = level->getTile(x + 1, y, z) == id && level->getTile(x + 2, y, z) != id;
+
+ bool n = level->getTile(x, y, z - 1) == id && level->getTile(x, y, z - 2) != id;
+ bool s = level->getTile(x, y, z + 1) == id && level->getTile(x, y, z + 2) != id;
+
+ bool we = w || e;
+ bool ns = n || s;
+
+ if (we && face == 4) return true;
+ if (we && face == 5) return true;
+ if (ns && face == 2) return true;
+ if (ns && face == 3) return true;
+
+ return false;
+}
+
+int PortalTile::getResourceCount(Random *random)
+{
+ return 0;
+}
+
+int PortalTile::getRenderLayer()
+{
+ return 1;
+}
+
+void PortalTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity)
+{
+ if (entity->riding == NULL && entity->rider.lock() == NULL) entity->handleInsidePortal();
+}
+
+void PortalTile::animateTick(Level *level, int xt, int yt, int zt, Random *random)
+{
+ if (random->nextInt(100) == 0)
+ {
+ level->playLocalSound(xt + 0.5, yt + 0.5, zt + 0.5, eSoundType_PORTAL_PORTAL, 0.5f, random->nextFloat() * 0.4f + 0.8f);
+ }
+ for (int i = 0; i < 4; i++)
+ {
+ double x = xt + random->nextFloat();
+ double y = yt + random->nextFloat();
+ double z = zt + random->nextFloat();
+ double xa = 0;
+ double ya = 0;
+ double za = 0;
+ int flip = random->nextInt(2) * 2 - 1;
+ xa = (random->nextFloat() - 0.5) * 0.5;
+ ya = (random->nextFloat() - 0.5) * 0.5;
+ za = (random->nextFloat() - 0.5) * 0.5;
+ if (level->getTile(xt - 1, yt, zt) == id || level->getTile(xt + 1, yt, zt) == id)
+ {
+ z = zt + 0.5 + (0.25) * flip;
+ za = (random->nextFloat() * 2) * flip;
+ }
+ else
+ {
+ x = xt + 0.5 + (0.25) * flip;
+ xa = (random->nextFloat() * 2) * flip;
+ }
+
+ level->addParticle(eParticleType_netherportal, x, y, z, xa, ya, za);
+ }
+}
+
+int PortalTile::cloneTileId(Level *level, int x, int y, int z)
+{
+ return 0;
+}
+
+// 4J Added - We cannot collect the portal tile, so don't consider it as a hit result
+// Bug #754 - Riding a minecart into a portal will trap the player
+bool PortalTile::mayPick()
+{
+ return false;
+}