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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/PortalTile.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/PortalTile.cpp')
| -rw-r--r-- | Minecraft.World/PortalTile.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/PortalTile.cpp b/Minecraft.World/PortalTile.cpp index 5e664e65..5e891e53 100644 --- a/Minecraft.World/PortalTile.cpp +++ b/Minecraft.World/PortalTile.cpp @@ -28,7 +28,7 @@ void PortalTile::tick(Level *level, int x, int y, int z, Random *random) // spawn a pig man here int iResult = 0; shared_ptr<Entity> entity = SpawnEggItem::spawnMobAt(level, 57, x + .5, y0 + 1.1, z + .5, &iResult); - if (entity != nullptr) + if (entity != NULL) { entity->changingDimensionDelay = entity->getDimensionChangingDelay(); } @@ -38,7 +38,7 @@ void PortalTile::tick(Level *level, int x, int y, int z, Random *random) AABB *PortalTile::getAABB(Level *level, int x, int y, int z) { - return nullptr; + return NULL; } void PortalTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param @@ -201,7 +201,7 @@ void PortalTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Enti { if (entity->GetType() == eTYPE_EXPERIENCEORB ) return; // 4J added - if (entity->riding == nullptr && entity->rider.lock() == nullptr) entity->handleInsidePortal(); + if (entity->riding == NULL && entity->rider.lock() == NULL) entity->handleInsidePortal(); } void PortalTile::animateTick(Level *level, int xt, int yt, int zt, Random *random) |
