diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/PlayerTeam.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/PlayerTeam.h')
| -rw-r--r-- | Minecraft.World/PlayerTeam.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/Minecraft.World/PlayerTeam.h b/Minecraft.World/PlayerTeam.h new file mode 100644 index 00000000..bf91309a --- /dev/null +++ b/Minecraft.World/PlayerTeam.h @@ -0,0 +1,49 @@ +#pragma once + +#include "Team.h" + +class Scoreboard; + +class PlayerTeam : public Team +{ +public: + static const int MAX_NAME_LENGTH = 16; + static const int MAX_DISPLAY_NAME_LENGTH = 32; + static const int MAX_PREFIX_LENGTH = 16; + static const int MAX_SUFFIX_LENGTH = 16; + +private: + static const int BIT_FRIENDLY_FIRE = 0; + static const int BIT_SEE_INVISIBLES = 1; + + Scoreboard *scoreboard; + wstring name; + unordered_set<wstring> players; + wstring displayName; + wstring prefix; + wstring suffix; + bool allowFriendlyFire; + bool seeFriendlyInvisibles; + +public: + PlayerTeam(Scoreboard *scoreboard, const wstring &name); + + Scoreboard *getScoreboard(); + wstring getName(); + wstring getDisplayName(); + void setDisplayName(const wstring &displayName); + unordered_set<wstring> *getPlayers(); + wstring getPrefix(); + void setPrefix(const wstring &prefix); + wstring getSuffix(); + void setSuffix(const wstring &suffix); + wstring getFormattedName(const wstring &teamMemberName); + static wstring formatNameForTeam(PlayerTeam *team); + static wstring formatNameForTeam(Team *team, const wstring &name); + bool isAllowFriendlyFire(); + void setAllowFriendlyFire(bool allowFriendlyFire); + bool canSeeFriendlyInvisibles(); + void setSeeFriendlyInvisibles(bool seeFriendlyInvisibles); + int packOptions(); + void unpackOptions(int options); +};
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