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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/PlayerInputPacket.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/PlayerInputPacket.h')
-rw-r--r--Minecraft.World/PlayerInputPacket.h14
1 files changed, 5 insertions, 9 deletions
diff --git a/Minecraft.World/PlayerInputPacket.h b/Minecraft.World/PlayerInputPacket.h
index 8bc11d3e..bc2d3985 100644
--- a/Minecraft.World/PlayerInputPacket.h
+++ b/Minecraft.World/PlayerInputPacket.h
@@ -7,26 +7,22 @@ class PlayerInputPacket : public Packet, public enable_shared_from_this<PlayerIn
{
private:
- float xa;
- float ya;
+ float xxa;
+ float yya;
bool isJumpingVar;
bool isSneakingVar;
- float xRot;
- float yRot;
public:
PlayerInputPacket();
- PlayerInputPacket(float xa, float ya, bool isJumpingVar, bool isSneakingVar, float xRot, float yRot);
+ PlayerInputPacket(float xxa, float yya, bool isJumpingVar, bool isSneakingVar);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
- float getXa();
- float getXRot();
- float getYa();
- float getYRot();
+ float getXxa();
+ float getYya();
bool isJumping();
bool isSneaking();