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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/PlayerCommandPacket.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/PlayerCommandPacket.h')
-rw-r--r--Minecraft.World/PlayerCommandPacket.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/Minecraft.World/PlayerCommandPacket.h b/Minecraft.World/PlayerCommandPacket.h
index dd6c8cb1..92ee57eb 100644
--- a/Minecraft.World/PlayerCommandPacket.h
+++ b/Minecraft.World/PlayerCommandPacket.h
@@ -7,12 +7,14 @@ class PlayerCommandPacket : public Packet, public enable_shared_from_this<Player
{
public:
static const int START_SNEAKING;
- static const int STOP_SNEAKING;
+ static const int STOP_SNEAKING;
static const int STOP_SLEEPING;
static const int START_SPRINTING;
static const int STOP_SPRINTING;
static const int START_IDLEANIM;
static const int STOP_IDLEANIM;
+ static const int RIDING_JUMP;
+ static const int OPEN_INVENTORY;
// 4J Added
// 4J-PB - Making this host only setting
@@ -21,11 +23,13 @@ public:
static const int HIDE_ON_MAPS;
*/
- int id;
- int action;
+ int id;
+ int action;
+ int data;
PlayerCommandPacket();
PlayerCommandPacket(shared_ptr<Entity> e, int action);
+ PlayerCommandPacket(shared_ptr<Entity> e, int action, int data);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);