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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/PlayerCommandPacket.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/PlayerCommandPacket.cpp')
-rw-r--r--Minecraft.World/PlayerCommandPacket.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/PlayerCommandPacket.cpp b/Minecraft.World/PlayerCommandPacket.cpp
index 6aecc0e6..626a71fc 100644
--- a/Minecraft.World/PlayerCommandPacket.cpp
+++ b/Minecraft.World/PlayerCommandPacket.cpp
@@ -22,19 +22,19 @@ PlayerCommandPacket::PlayerCommandPacket()
action = 0;
}
-PlayerCommandPacket::PlayerCommandPacket(shared_ptr<Entity> e, int action)
+PlayerCommandPacket::PlayerCommandPacket(std::shared_ptr<Entity> e, int action)
{
id = e->entityId;
this->action = action;
}
-void PlayerCommandPacket::read(DataInputStream *dis) //throws IOException
+void PlayerCommandPacket::read(DataInputStream *dis) //throws IOException
{
id = dis->readInt();
action = dis->readByte();
}
-void PlayerCommandPacket::write(DataOutputStream *dos) //throws IOException
+void PlayerCommandPacket::write(DataOutputStream *dos) //throws IOException
{
dos->writeInt(id);
dos->writeByte(action);
@@ -45,7 +45,7 @@ void PlayerCommandPacket::handle(PacketListener *listener)
listener->handlePlayerCommand(shared_from_this());
}
-int PlayerCommandPacket::getEstimatedSize()
+int PlayerCommandPacket::getEstimatedSize()
{
return 5;
}