diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/PlayerActionPacket.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/PlayerActionPacket.cpp')
| -rw-r--r-- | Minecraft.World/PlayerActionPacket.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/PlayerActionPacket.cpp b/Minecraft.World/PlayerActionPacket.cpp index ce438cb6..aaa3e37e 100644 --- a/Minecraft.World/PlayerActionPacket.cpp +++ b/Minecraft.World/PlayerActionPacket.cpp @@ -7,7 +7,7 @@ const int PlayerActionPacket::START_DESTROY_BLOCK = 0; const int PlayerActionPacket::ABORT_DESTROY_BLOCK = 1; const int PlayerActionPacket::STOP_DESTROY_BLOCK = 2; -const int PlayerActionPacket::GET_UPDATED_BLOCK = 3; +const int PlayerActionPacket::DROP_ALL_ITEMS = 3; const int PlayerActionPacket::DROP_ITEM = 4; const int PlayerActionPacket::RELEASE_USE_ITEM = 5; @@ -31,11 +31,11 @@ PlayerActionPacket::PlayerActionPacket(int action, int x, int y, int z, int face void PlayerActionPacket::read(DataInputStream *dis) //throws IOException { - action = dis->read(); + action = dis->readUnsignedByte(); x = dis->readInt(); - y = dis->read(); + y = dis->readUnsignedByte(); z = dis->readInt(); - face = dis->read(); + face = dis->readUnsignedByte(); } void PlayerActionPacket::write(DataOutputStream *dos) //throws IOException |
