aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/PlayerAbilitiesPacket.cpp
diff options
context:
space:
mode:
authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.World/PlayerAbilitiesPacket.cpp
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.World/PlayerAbilitiesPacket.cpp')
-rw-r--r--Minecraft.World/PlayerAbilitiesPacket.cpp32
1 files changed, 15 insertions, 17 deletions
diff --git a/Minecraft.World/PlayerAbilitiesPacket.cpp b/Minecraft.World/PlayerAbilitiesPacket.cpp
index b1b854a5..d02f164c 100644
--- a/Minecraft.World/PlayerAbilitiesPacket.cpp
+++ b/Minecraft.World/PlayerAbilitiesPacket.cpp
@@ -3,8 +3,6 @@
#include "net.minecraft.network.packet.h"
#include "PlayerAbilitiesPacket.h"
-const float PlayerAbilitiesPacket::SPEED_ACCURACY = 255.0f;
-
PlayerAbilitiesPacket::PlayerAbilitiesPacket()
{
invulnerable = false;
@@ -17,24 +15,24 @@ PlayerAbilitiesPacket::PlayerAbilitiesPacket()
PlayerAbilitiesPacket::PlayerAbilitiesPacket(Abilities *abilities)
{
- this->setInvulnerable(abilities->invulnerable);
- this->setFlying(abilities->flying);
- this->setCanFly(abilities->mayfly);
- this->setInstabuild(abilities->instabuild);
- this->setFlyingSpeed(abilities->getFlyingSpeed());
- this->setWalkingSpeed(abilities->getWalkingSpeed());
+ setInvulnerable(abilities->invulnerable);
+ setFlying(abilities->flying);
+ setCanFly(abilities->mayfly);
+ setInstabuild(abilities->instabuild);
+ setFlyingSpeed(abilities->getFlyingSpeed());
+ setWalkingSpeed(abilities->getWalkingSpeed());
}
void PlayerAbilitiesPacket::read(DataInputStream *dis)
{
byte bitfield = dis->readByte();
- this->setInvulnerable((bitfield & FLAG_INVULNERABLE) > 0);
- this->setFlying((bitfield & FLAG_FLYING) > 0);
- this->setCanFly((bitfield & FLAG_CAN_FLY) > 0);
- this->setInstabuild((bitfield & FLAG_INSTABUILD) > 0);
- this->setFlyingSpeed(dis->readByte() / SPEED_ACCURACY);
- this->setWalkingSpeed(dis->readByte() / SPEED_ACCURACY);
+ setInvulnerable((bitfield & FLAG_INVULNERABLE) > 0);
+ setFlying((bitfield & FLAG_FLYING) > 0);
+ setCanFly((bitfield & FLAG_CAN_FLY) > 0);
+ setInstabuild((bitfield & FLAG_INSTABUILD) > 0);
+ setFlyingSpeed(dis->readFloat());
+ setWalkingSpeed(dis->readFloat());
}
void PlayerAbilitiesPacket::write(DataOutputStream *dos)
@@ -47,8 +45,8 @@ void PlayerAbilitiesPacket::write(DataOutputStream *dos)
if (canInstabuild()) bitfield |= FLAG_INSTABUILD;
dos->writeByte(bitfield);
- dos->writeByte((int) (flyingSpeed * SPEED_ACCURACY));
- dos->writeByte((int) (walkingSpeed * SPEED_ACCURACY));
+ dos->writeFloat(flyingSpeed);
+ dos->writeFloat(walkingSpeed);
}
void PlayerAbilitiesPacket::handle(PacketListener *listener)
@@ -113,7 +111,7 @@ float PlayerAbilitiesPacket::getFlyingSpeed()
void PlayerAbilitiesPacket::setFlyingSpeed(float flySpeed)
{
- this->flyingSpeed = flySpeed;
+ flyingSpeed = flySpeed;
}
float PlayerAbilitiesPacket::getWalkingSpeed()