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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/PistonMovingPiece.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/PistonMovingPiece.h')
-rw-r--r--Minecraft.World/PistonMovingPiece.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/Minecraft.World/PistonMovingPiece.h b/Minecraft.World/PistonMovingPiece.h
new file mode 100644
index 00000000..1b1a61dc
--- /dev/null
+++ b/Minecraft.World/PistonMovingPiece.h
@@ -0,0 +1,37 @@
+#include "EntityTile.h"
+
+class PistonPieceEntity;
+
+class PistonMovingPiece : public EntityTile
+{
+public:
+ PistonMovingPiece(int id);
+
+protected:
+ virtual shared_ptr<TileEntity> newTileEntity(Level *level);
+
+public:
+ virtual void onPlace(Level *level, int x, int y, int z);
+ virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
+ virtual bool mayPlace(Level *level, int x, int y, int z);
+ virtual bool mayPlace(Level *level, int x, int y, int z, int face);
+ virtual int getRenderShape();
+ virtual bool isSolidRender(bool isServerLevel = false);
+ virtual bool isCubeShaped();
+ virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param;
+ virtual int getResource(int data, Random *random, int playerBonusLevel);
+ virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus);
+ virtual void neighborChanged(Level *level, int x, int y, int z, int type);
+ static shared_ptr<TileEntity> newMovingPieceEntity(int block, int data, int facing, bool extending, bool isSourcePiston);
+ virtual AABB *getAABB(Level *level, int x, int y, int z);
+ virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
+
+ AABB *getAABB(Level *level, int x, int y, int z, int tile, float progress, int facing);
+
+private:
+ shared_ptr<PistonPieceEntity> getEntity(LevelSource *level, int x, int y, int z);
+
+public:
+ virtual int cloneTileId(Level *level, int x, int y, int z);
+ void registerIcons(IconRegister *iconRegister);
+}; \ No newline at end of file