aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/PistonMovingPiece.cpp
diff options
context:
space:
mode:
authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/PistonMovingPiece.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/PistonMovingPiece.cpp')
-rw-r--r--Minecraft.World/PistonMovingPiece.cpp211
1 files changed, 211 insertions, 0 deletions
diff --git a/Minecraft.World/PistonMovingPiece.cpp b/Minecraft.World/PistonMovingPiece.cpp
new file mode 100644
index 00000000..e141cebe
--- /dev/null
+++ b/Minecraft.World/PistonMovingPiece.cpp
@@ -0,0 +1,211 @@
+#include "stdafx.h"
+#include "PistonMovingPiece.h"
+#include "PistonPieceEntity.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.h"
+#include "Facing.h"
+#include "AABB.h"
+
+PistonMovingPiece::PistonMovingPiece(int id) : EntityTile(id, Material::piston, isSolidRender() )
+{
+ setDestroyTime(INDESTRUCTIBLE_DESTROY_TIME);
+}
+
+shared_ptr<TileEntity> PistonMovingPiece::newTileEntity(Level *level)
+{
+ return nullptr;
+}
+
+void PistonMovingPiece::onPlace(Level *level, int x, int y, int z)
+{
+}
+
+void PistonMovingPiece::onRemove(Level *level, int x, int y, int z, int id, int data)
+{
+ shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z);
+ if (tileEntity != NULL && dynamic_pointer_cast<PistonPieceEntity>(tileEntity) != NULL)
+ {
+ dynamic_pointer_cast<PistonPieceEntity>(tileEntity)->finalTick();
+ }
+ else
+ {
+ EntityTile::onRemove(level, x, y, z, id, data);
+ }
+}
+
+bool PistonMovingPiece::mayPlace(Level *level, int x, int y, int z)
+{
+ return false;
+}
+
+bool PistonMovingPiece::mayPlace(Level *level, int x, int y, int z, int face)
+{
+ return false;
+}
+
+int PistonMovingPiece::getRenderShape()
+{
+ return SHAPE_INVISIBLE;
+}
+
+bool PistonMovingPiece::isSolidRender(bool isServerLevel)
+{
+ return false;
+}
+
+bool PistonMovingPiece::isCubeShaped()
+{
+ return false;
+}
+
+bool PistonMovingPiece::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
+{
+ if( soundOnly) return false;
+ // this is a special case in order to help removing invisible, unbreakable, blocks in the world
+ if (!level->isClientSide && level->getTileEntity(x, y, z) == NULL)
+ {
+ // this block is no longer valid
+ level->setTile(x, y, z, 0);
+ return true;
+ }
+ return false;
+}
+
+int PistonMovingPiece::getResource(int data, Random *random, int playerBonusLevel)
+{
+ return 0;
+}
+
+void PistonMovingPiece::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus)
+{
+ if (level->isClientSide) return;
+
+ shared_ptr<PistonPieceEntity> entity = getEntity(level, x, y, z);
+ if (entity == NULL)
+ {
+ return;
+ }
+
+ Tile::tiles[entity->getId()]->spawnResources(level, x, y, z, entity->getData(), 0);
+}
+
+void PistonMovingPiece::neighborChanged(Level *level, int x, int y, int z, int type)
+{
+ if (!level->isClientSide && level->getTileEntity(x, y, z) == NULL)
+ {
+ }
+}
+
+shared_ptr<TileEntity> PistonMovingPiece::newMovingPieceEntity(int block, int data, int facing, bool extending, bool isSourcePiston)
+{
+ return shared_ptr<TileEntity>(new PistonPieceEntity(block, data, facing, extending, isSourcePiston));
+}
+
+AABB *PistonMovingPiece::getAABB(Level *level, int x, int y, int z)
+{
+ shared_ptr<PistonPieceEntity> entity = getEntity(level, x, y, z);
+ if (entity == NULL)
+ {
+ return NULL;
+ }
+
+ // move the aabb depending on the animation
+ float progress = entity->getProgress(0);
+ if (entity->isExtending())
+ {
+ progress = 1.0f - progress;
+ }
+ return getAABB(level, x, y, z, entity->getId(), progress, entity->getFacing());
+}
+
+void PistonMovingPiece::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
+{
+ shared_ptr<PistonPieceEntity> entity = dynamic_pointer_cast<PistonPieceEntity>(forceEntity);
+ if( entity == NULL ) entity = getEntity(level, x, y, z);
+ if (entity != NULL)
+ {
+ Tile *tile = Tile::tiles[entity->getId()];
+ if (tile == NULL || tile == this)
+ {
+ return;
+ }
+ tile->updateShape(level, x, y, z);
+
+ float progress = entity->getProgress(0);
+ if (entity->isExtending())
+ {
+ progress = 1.0f - progress;
+ }
+ int facing = entity->getFacing();
+ ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape);
+ tls->xx0 = tile->getShapeX0() - Facing::STEP_X[facing] * progress;
+ tls->yy0 = tile->getShapeY0() - Facing::STEP_Y[facing] * progress;
+ tls->zz0 = tile->getShapeZ0() - Facing::STEP_Z[facing] * progress;
+ tls->xx1 = tile->getShapeX1() - Facing::STEP_X[facing] * progress;
+ tls->yy1 = tile->getShapeY1() - Facing::STEP_Y[facing] * progress;
+ tls->zz1 = tile->getShapeZ1() - Facing::STEP_Z[facing] * progress;
+ }
+}
+
+AABB *PistonMovingPiece::getAABB(Level *level, int x, int y, int z, int tile, float progress, int facing)
+{
+ if (tile == 0 || tile == id)
+ {
+ return NULL;
+ }
+ AABB *aabb = Tile::tiles[tile]->getAABB(level, x, y, z);
+
+ if (aabb == NULL)
+ {
+ return NULL;
+ }
+
+ // move the aabb depending on the animation
+ if (Facing::STEP_X[facing] < 0)
+ {
+ aabb->x0 -= Facing::STEP_X[facing] * progress;
+ }
+ else
+ {
+ aabb->x1 -= Facing::STEP_X[facing] * progress;
+ }
+ if (Facing::STEP_Y[facing] < 0)
+ {
+ aabb->y0 -= Facing::STEP_Y[facing] * progress;
+ }
+ else
+ {
+ aabb->y1 -= Facing::STEP_Y[facing] * progress;
+ }
+ if (Facing::STEP_Z[facing] < 0)
+ {
+ aabb->z0 -= Facing::STEP_Z[facing] * progress;
+ }
+ else
+ {
+ aabb->z1 -= Facing::STEP_Z[facing] * progress;
+ }
+ return aabb;
+}
+
+shared_ptr<PistonPieceEntity> PistonMovingPiece::getEntity(LevelSource *level, int x, int y, int z)
+{
+ shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z);
+ if (tileEntity != NULL && dynamic_pointer_cast<PistonPieceEntity>(tileEntity) != NULL)
+ {
+ return dynamic_pointer_cast<PistonPieceEntity>(tileEntity);
+ }
+ return nullptr;
+}
+
+void PistonMovingPiece::registerIcons(IconRegister *iconRegister)
+{
+ // don't register null, register piston top instead (to get proper
+ // particle effect)
+ icon = iconRegister->registerIcon(L"piston_top");
+}
+
+int PistonMovingPiece::cloneTileId(Level *level, int x, int y, int z)
+{
+ return 0;
+}