diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/PistonExtensionTile.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/PistonExtensionTile.h')
| -rw-r--r-- | Minecraft.World/PistonExtensionTile.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/Minecraft.World/PistonExtensionTile.h b/Minecraft.World/PistonExtensionTile.h new file mode 100644 index 00000000..a0b08729 --- /dev/null +++ b/Minecraft.World/PistonExtensionTile.h @@ -0,0 +1,31 @@ +#pragma once +#include "Tile.h" + +class PistonExtensionTile : public Tile +{ +public: + // i'm reusing this block for the sticky pistons + static const int STICKY_BIT = 8; + +private: + Icon *overrideTopTexture; + +public: + PistonExtensionTile(int id); + void setOverrideTopTexture(Icon *overrideTopTexture); + void clearOverrideTopTexture(); + void onRemove(Level *level, int x, int y, int z, int id, int data); + virtual Icon *getTexture(int face, int data); + void registerIcons(IconRegister *iconRegister); + virtual int getRenderShape(); + virtual bool isSolidRender(bool isServerLevel = false); + virtual bool isCubeShaped(); + virtual bool mayPlace(Level *level, int x, int y, int z); + virtual bool mayPlace(Level *level, int x, int y, int z, int face); + virtual int getResourceCount(Random *random); + virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source); + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + virtual void neighborChanged(Level *level, int x, int y, int z, int type); + static int getFacing(int data); + virtual int cloneTileId(Level *level, int x, int y, int z); +};
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