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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.World/PigZombie.h | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.World/PigZombie.h')
| -rw-r--r-- | Minecraft.World/PigZombie.h | 35 |
1 files changed, 19 insertions, 16 deletions
diff --git a/Minecraft.World/PigZombie.h b/Minecraft.World/PigZombie.h index b47efacb..21ccd49e 100644 --- a/Minecraft.World/PigZombie.h +++ b/Minecraft.World/PigZombie.h @@ -13,8 +13,11 @@ public: static Entity *create(Level *level) { return new PigZombie(level); } private: + static AttributeModifier *SPEED_MODIFIER_ATTACKING; + int angerTime; - int playAngrySoundIn; + int playAngrySoundIn; + shared_ptr<Entity> lastAttackTarget; void _init(); @@ -22,20 +25,20 @@ public: PigZombie(Level *level); protected: - bool useNewAi(); + virtual void registerAttributes(); + virtual bool useNewAi(); public: - virtual int getTexture(); - virtual void tick(); - virtual bool canSpawn(); - virtual void addAdditonalSaveData(CompoundTag *tag); - virtual void readAdditionalSaveData(CompoundTag *tag); + virtual void tick(); + virtual bool canSpawn(); + virtual void addAdditonalSaveData(CompoundTag *tag); + virtual void readAdditionalSaveData(CompoundTag *tag); protected: virtual shared_ptr<Entity> findAttackTarget(); public: - virtual bool hurt(DamageSource *source, int dmg); + virtual bool hurt(DamageSource *source, float dmg); private: void alert(shared_ptr<Entity> target); @@ -45,16 +48,16 @@ protected: virtual int getHurtSound(); virtual int getDeathSound(); virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel); - virtual void dropRareDeathLoot(int rareLootLevel); - virtual int getDeathLoot(); - -private: - static shared_ptr<ItemInstance> sword; public: - virtual void finalizeMobSpawn(); + virtual bool mobInteract(shared_ptr<Player> player); - shared_ptr<ItemInstance> getCarriedItem(); +protected: + virtual void dropRareDeathLoot(int rareLootLevel); + virtual int getDeathLoot(); + virtual void populateDefaultEquipmentSlots(); - static void staticCtor(); + +public: + virtual MobGroupData *finalizeMobSpawn(MobGroupData *groupData, int extraData = 0); // 4J Added extraData param }; |
