diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/PigZombie.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/PigZombie.cpp')
| -rw-r--r-- | Minecraft.World/PigZombie.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/Minecraft.World/PigZombie.cpp b/Minecraft.World/PigZombie.cpp index cc060484..35da6eb9 100644 --- a/Minecraft.World/PigZombie.cpp +++ b/Minecraft.World/PigZombie.cpp @@ -14,11 +14,11 @@ -shared_ptr<ItemInstance> PigZombie::sword; +std::shared_ptr<ItemInstance> PigZombie::sword; void PigZombie::staticCtor() { - PigZombie::sword = shared_ptr<ItemInstance>( new ItemInstance(Item::sword_gold, 1) ); + PigZombie::sword = std::shared_ptr<ItemInstance>( new ItemInstance(Item::sword_gold, 1) ); } void PigZombie::_init() @@ -51,7 +51,7 @@ bool PigZombie::useNewAi() return false; } -int PigZombie::getTexture() +int PigZombie::getTexture() { return textureIdx; } @@ -69,7 +69,7 @@ void PigZombie::tick() Zombie::tick(); } -bool PigZombie::canSpawn() +bool PigZombie::canSpawn() { return level->difficulty > Difficulty::PEACEFUL && level->isUnobstructed(bb) && level->getCubes(shared_from_this(), bb)->empty() && !level->containsAnyLiquid(bb); } @@ -86,13 +86,13 @@ void PigZombie::readAdditionalSaveData(CompoundTag *tag) angerTime = tag->getShort(L"Anger"); } -shared_ptr<Entity> PigZombie::findAttackTarget() +std::shared_ptr<Entity> PigZombie::findAttackTarget() { #ifndef _FINAL_BUILD #ifdef _DEBUG_MENUS_ENABLED if(app.GetMobsDontAttackEnabled()) { - return shared_ptr<Player>(); + return std::shared_ptr<Player>(); } #endif #endif @@ -103,17 +103,17 @@ shared_ptr<Entity> PigZombie::findAttackTarget() bool PigZombie::hurt(DamageSource *source, int dmg) { - shared_ptr<Entity> sourceEntity = source->getEntity(); + std::shared_ptr<Entity> sourceEntity = source->getEntity(); if (dynamic_pointer_cast<Player>(sourceEntity) != NULL) { - vector<shared_ptr<Entity> > *nearby = level->getEntities( shared_from_this(), bb->grow(32, 32, 32)); + vector<std::shared_ptr<Entity> > *nearby = level->getEntities( shared_from_this(), bb->grow(32, 32, 32)); AUTO_VAR(itEnd, nearby->end()); for (AUTO_VAR(it, nearby->begin()); it != itEnd; it++) { - shared_ptr<Entity> e = *it; //nearby->at(i); + std::shared_ptr<Entity> e = *it; //nearby->at(i); if (dynamic_pointer_cast<PigZombie>(e) != NULL) { - shared_ptr<PigZombie> pigZombie = dynamic_pointer_cast<PigZombie>(e); + std::shared_ptr<PigZombie> pigZombie = dynamic_pointer_cast<PigZombie>(e); pigZombie->alert(sourceEntity); } } @@ -122,7 +122,7 @@ bool PigZombie::hurt(DamageSource *source, int dmg) return Zombie::hurt(source, dmg); } -void PigZombie::alert(shared_ptr<Entity> target) +void PigZombie::alert(std::shared_ptr<Entity> target) { this->attackTarget = target; angerTime = 20 * 20 + random->nextInt(20 * 20); @@ -162,7 +162,7 @@ void PigZombie::dropRareDeathLoot(int rareLootLevel) { if (rareLootLevel > 0) { - shared_ptr<ItemInstance> sword = shared_ptr<ItemInstance>( new ItemInstance(Item::sword_gold) ); + std::shared_ptr<ItemInstance> sword = std::shared_ptr<ItemInstance>( new ItemInstance(Item::sword_gold) ); EnchantmentHelper::enchantItem(random, sword, 5); spawnAtLocation(sword, 0); } @@ -195,8 +195,8 @@ void PigZombie::finalizeMobSpawn() setVillager(false); } -shared_ptr<ItemInstance> PigZombie::getCarriedItem() +std::shared_ptr<ItemInstance> PigZombie::getCarriedItem() { - // TODO 4J - could be of const shared_ptr<ItemInstance> type. - return (shared_ptr<ItemInstance> ) sword; + // TODO 4J - could be of const std::shared_ptr<ItemInstance> type. + return (std::shared_ptr<ItemInstance> ) sword; } |
