diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/PathNavigation.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/PathNavigation.h')
| -rw-r--r-- | Minecraft.World/PathNavigation.h | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/Minecraft.World/PathNavigation.h b/Minecraft.World/PathNavigation.h index b8a8cfd6..9b68637a 100644 --- a/Minecraft.World/PathNavigation.h +++ b/Minecraft.World/PathNavigation.h @@ -10,8 +10,8 @@ private: Mob *mob; Level *level; Path *path; - float speed; - float maxDist; + double speedModifier; + AttributeInstance *dist; bool avoidSun; int _tick; int lastStuckCheck; @@ -23,7 +23,7 @@ private: bool canFloat; public: - PathNavigation(Mob *mob, Level *level, float maxDist); + PathNavigation(Mob *mob, Level *level); ~PathNavigation(); void setAvoidWater(bool avoidWater); @@ -33,13 +33,14 @@ public: void setCanPassDoors(bool canPass); bool canOpenDoors(); void setAvoidSun(bool avoidSun); - void setSpeed(float speed); + void setSpeedModifier(double speedModifier); void setCanFloat(bool canFloat); + float getMaxDist(); Path *createPath(double x, double y, double z); - bool moveTo(double x, double y, double z, float speed); - Path *createPath(shared_ptr<Mob> target); - bool moveTo(shared_ptr<Mob> target, float speed); - bool moveTo(Path *newPath, float speed); + bool moveTo(double x, double y, double z, double speedModifier); + Path *createPath(shared_ptr<Entity> target); + bool moveTo(shared_ptr<Entity> target, double speedModifier); + bool moveTo(Path *newPath, double speedModifier); Path *getPath(); void tick(); |
