diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/PathNavigation.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/PathNavigation.cpp')
| -rw-r--r-- | Minecraft.World/PathNavigation.cpp | 37 |
1 files changed, 22 insertions, 15 deletions
diff --git a/Minecraft.World/PathNavigation.cpp b/Minecraft.World/PathNavigation.cpp index 2bf01672..7cac052e 100644 --- a/Minecraft.World/PathNavigation.cpp +++ b/Minecraft.World/PathNavigation.cpp @@ -2,20 +2,22 @@ #include "net.minecraft.world.level.h" #include "net.minecraft.world.level.pathfinder.h" #include "net.minecraft.world.entity.h" +#include "net.minecraft.world.entity.ai.attributes.h" #include "net.minecraft.world.entity.ai.control.h" +#include "net.minecraft.world.entity.monster.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.level.tile.h" #include "net.minecraft.world.phys.h" #include "PathNavigation.h" -PathNavigation::PathNavigation(Mob *mob, Level *level, float maxDist) +PathNavigation::PathNavigation(Mob *mob, Level *level) { this->mob = mob; this->level = level; - this->maxDist = maxDist; + dist = mob->getAttribute(SharedMonsterAttributes::FOLLOW_RANGE); path = NULL; - speed = 0.0f; + speedModifier = 0.0; avoidSun = false; _tick = 0; lastStuckCheck = 0; @@ -67,9 +69,9 @@ void PathNavigation::setAvoidSun(bool avoidSun) this->avoidSun = avoidSun; } -void PathNavigation::setSpeed(float speed) +void PathNavigation::setSpeedModifier(double speedModifier) { - this->speed = speed; + this->speedModifier = speedModifier; } void PathNavigation::setCanFloat(bool canFloat) @@ -77,38 +79,43 @@ void PathNavigation::setCanFloat(bool canFloat) this->canFloat = canFloat; } +float PathNavigation::getMaxDist() +{ + return (float) dist->getValue(); +} + Path *PathNavigation::createPath(double x, double y, double z) { if (!canUpdatePath()) return NULL; - return level->findPath(mob->shared_from_this(), Mth::floor(x), (int) y, Mth::floor(z), maxDist, _canPassDoors, _canOpenDoors, avoidWater, canFloat); + return level->findPath(mob->shared_from_this(), Mth::floor(x), (int) y, Mth::floor(z), getMaxDist(), _canPassDoors, _canOpenDoors, avoidWater, canFloat); } -bool PathNavigation::moveTo(double x, double y, double z, float speed) +bool PathNavigation::moveTo(double x, double y, double z, double speedModifier) { MemSect(52); Path *newPath = createPath(Mth::floor(x), (int) y, Mth::floor(z)); MemSect(0); // No need to delete newPath here as this will be copied into the member variable path and the class can assume responsibility for it - return moveTo(newPath, speed); + return moveTo(newPath, speedModifier); } -Path *PathNavigation::createPath(shared_ptr<Mob> target) +Path *PathNavigation::createPath(shared_ptr<Entity> target) { if (!canUpdatePath()) return NULL; - return level->findPath(mob->shared_from_this(), target, maxDist, _canPassDoors, _canOpenDoors, avoidWater, canFloat); + return level->findPath(mob->shared_from_this(), target, getMaxDist(), _canPassDoors, _canOpenDoors, avoidWater, canFloat); } -bool PathNavigation::moveTo(shared_ptr<Mob> target, float speed) +bool PathNavigation::moveTo(shared_ptr<Entity> target, double speedModifier) { MemSect(53); Path *newPath = createPath(target); MemSect(0); // No need to delete newPath here as this will be copied into the member variable path and the class can assume responsibility for it - if (newPath != NULL) return moveTo(newPath, speed); + if (newPath != NULL) return moveTo(newPath, speedModifier); else return false; } -bool PathNavigation::moveTo(Path *newPath, float speed) +bool PathNavigation::moveTo(Path *newPath, double speedModifier) { if(newPath == NULL) { @@ -128,7 +135,7 @@ bool PathNavigation::moveTo(Path *newPath, float speed) if (avoidSun) trimPathFromSun(); if (path->getSize() == 0) return false; - this->speed = speed; + this->speedModifier = speedModifier; Vec3 *mobPos = getTempMobPos(); lastStuckCheck = _tick; lastStuckCheckPos->x = mobPos->x; @@ -153,7 +160,7 @@ void PathNavigation::tick() Vec3 *target = path->currentPos(mob->shared_from_this()); if (target == NULL) return; - mob->getMoveControl()->setWantedPosition(target->x, target->y, target->z, speed); + mob->getMoveControl()->setWantedPosition(target->x, target->y, target->z, speedModifier); } void PathNavigation::updatePath() |
