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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/OcelotSitOnTileGoal.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/OcelotSitOnTileGoal.cpp')
-rw-r--r--Minecraft.World/OcelotSitOnTileGoal.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/OcelotSitOnTileGoal.cpp b/Minecraft.World/OcelotSitOnTileGoal.cpp
index a35537fb..09b98650 100644
--- a/Minecraft.World/OcelotSitOnTileGoal.cpp
+++ b/Minecraft.World/OcelotSitOnTileGoal.cpp
@@ -41,7 +41,7 @@ bool OcelotSitOnTileGoal::canContinueToUse()
void OcelotSitOnTileGoal::start()
{
- ocelot->getNavigation()->moveTo((float) tileX + 0.5, tileY + 1, (float) tileZ + 0.5, speedModifier);
+ ocelot->getNavigation()->moveTo(static_cast<float>(tileX) + 0.5, tileY + 1, static_cast<float>(tileZ) + 0.5, speedModifier);
_tick = 0;
tryTicks = 0;
maxTicks = ocelot->getRandom()->nextInt(ocelot->getRandom()->nextInt(SIT_TICKS) + SIT_TICKS) + SIT_TICKS;
@@ -64,7 +64,7 @@ void OcelotSitOnTileGoal::tick()
if (ocelot->distanceToSqr(tileX, tileY + 1, tileZ) > 1)
{
ocelot->setSitting(false);
- ocelot->getNavigation()->moveTo((float) tileX + 0.5, tileY + 1, (float) tileZ + 0.5, speedModifier);
+ ocelot->getNavigation()->moveTo(static_cast<float>(tileX) + 0.5, tileY + 1, static_cast<float>(tileZ) + 0.5, speedModifier);
tryTicks++;
}
else if (!ocelot->isSitting())
@@ -79,12 +79,12 @@ void OcelotSitOnTileGoal::tick()
bool OcelotSitOnTileGoal::findNearestTile()
{
- int y = (int) ocelot->y;
+ int y = static_cast<int>(ocelot->y);
double distSqr = Integer::MAX_VALUE;
- for (int x = (int) ocelot->x - SEARCH_RANGE; x < ocelot->x + SEARCH_RANGE; x++)
+ for (int x = static_cast<int>(ocelot->x) - SEARCH_RANGE; x < ocelot->x + SEARCH_RANGE; x++)
{
- for (int z = (int) ocelot->z - SEARCH_RANGE; z < ocelot->z + SEARCH_RANGE; z++)
+ for (int z = static_cast<int>(ocelot->z) - SEARCH_RANGE; z < ocelot->z + SEARCH_RANGE; z++)
{
if (isValidTarget(ocelot->level, x, y, z) && ocelot->level->isEmptyTile(x, y + 1, z))
{