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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/OcelotSitOnTileGoal.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/OcelotSitOnTileGoal.cpp')
-rw-r--r--Minecraft.World/OcelotSitOnTileGoal.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/OcelotSitOnTileGoal.cpp b/Minecraft.World/OcelotSitOnTileGoal.cpp
index 09b98650..a35537fb 100644
--- a/Minecraft.World/OcelotSitOnTileGoal.cpp
+++ b/Minecraft.World/OcelotSitOnTileGoal.cpp
@@ -41,7 +41,7 @@ bool OcelotSitOnTileGoal::canContinueToUse()
void OcelotSitOnTileGoal::start()
{
- ocelot->getNavigation()->moveTo(static_cast<float>(tileX) + 0.5, tileY + 1, static_cast<float>(tileZ) + 0.5, speedModifier);
+ ocelot->getNavigation()->moveTo((float) tileX + 0.5, tileY + 1, (float) tileZ + 0.5, speedModifier);
_tick = 0;
tryTicks = 0;
maxTicks = ocelot->getRandom()->nextInt(ocelot->getRandom()->nextInt(SIT_TICKS) + SIT_TICKS) + SIT_TICKS;
@@ -64,7 +64,7 @@ void OcelotSitOnTileGoal::tick()
if (ocelot->distanceToSqr(tileX, tileY + 1, tileZ) > 1)
{
ocelot->setSitting(false);
- ocelot->getNavigation()->moveTo(static_cast<float>(tileX) + 0.5, tileY + 1, static_cast<float>(tileZ) + 0.5, speedModifier);
+ ocelot->getNavigation()->moveTo((float) tileX + 0.5, tileY + 1, (float) tileZ + 0.5, speedModifier);
tryTicks++;
}
else if (!ocelot->isSitting())
@@ -79,12 +79,12 @@ void OcelotSitOnTileGoal::tick()
bool OcelotSitOnTileGoal::findNearestTile()
{
- int y = static_cast<int>(ocelot->y);
+ int y = (int) ocelot->y;
double distSqr = Integer::MAX_VALUE;
- for (int x = static_cast<int>(ocelot->x) - SEARCH_RANGE; x < ocelot->x + SEARCH_RANGE; x++)
+ for (int x = (int) ocelot->x - SEARCH_RANGE; x < ocelot->x + SEARCH_RANGE; x++)
{
- for (int z = static_cast<int>(ocelot->z) - SEARCH_RANGE; z < ocelot->z + SEARCH_RANGE; z++)
+ for (int z = (int) ocelot->z - SEARCH_RANGE; z < ocelot->z + SEARCH_RANGE; z++)
{
if (isValidTarget(ocelot->level, x, y, z) && ocelot->level->isEmptyTile(x, y + 1, z))
{