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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/OcelotAttackGoal.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/OcelotAttackGoal.cpp')
-rw-r--r--Minecraft.World/OcelotAttackGoal.cpp61
1 files changed, 61 insertions, 0 deletions
diff --git a/Minecraft.World/OcelotAttackGoal.cpp b/Minecraft.World/OcelotAttackGoal.cpp
new file mode 100644
index 00000000..d9e0f29b
--- /dev/null
+++ b/Minecraft.World/OcelotAttackGoal.cpp
@@ -0,0 +1,61 @@
+#include "stdafx.h"
+#include "net.minecraft.world.entity.ai.control.h"
+#include "net.minecraft.world.entity.ai.navigation.h"
+#include "net.minecraft.world.entity.h"
+#include "net.minecraft.world.entity.animal.h"
+#include "net.minecraft.world.phys.h"
+#include "OcelotAttackGoal.h"
+
+OcelotAttackGoal::OcelotAttackGoal(Mob *mob)
+{
+ target = weak_ptr<LivingEntity>();
+ attackTime = 0;
+ speed = 0;
+ trackTarget = false;
+
+ this->mob = mob;
+ this->level = mob->level;
+ setRequiredControlFlags(Control::MoveControlFlag | Control::LookControlFlag);
+}
+
+bool OcelotAttackGoal::canUse()
+{
+ shared_ptr<LivingEntity> bestTarget = mob->getTarget();
+ if (bestTarget == NULL) return false;
+ target = weak_ptr<LivingEntity>(bestTarget);
+ return true;
+}
+
+bool OcelotAttackGoal::canContinueToUse()
+{
+ if (target.lock() == NULL || !target.lock()->isAlive()) return false;
+ if (mob->distanceToSqr(target.lock()) > 15 * 15) return false;
+ return !mob->getNavigation()->isDone() || canUse();
+}
+
+void OcelotAttackGoal::stop()
+{
+ target = weak_ptr<Mob>();
+ mob->getNavigation()->stop();
+}
+
+void OcelotAttackGoal::tick()
+{
+ mob->getLookControl()->setLookAt(target.lock(), 30, 30);
+
+ double meleeRadiusSqr = (mob->bbWidth * 2) * (mob->bbWidth * 2);
+ double distSqr = mob->distanceToSqr(target.lock()->x, target.lock()->bb->y0, target.lock()->z);
+
+ double speedModifier = Ocelot::WALK_SPEED_MOD;
+ if (distSqr > meleeRadiusSqr && distSqr < 4 * 4) speedModifier = Ocelot::SPRINT_SPEED_MOD;
+ else if (distSqr < 15 * 15) speedModifier = Ocelot::SNEAK_SPEED_MOD;
+
+ mob->getNavigation()->moveTo(target.lock(), speedModifier);
+
+ attackTime = max(attackTime - 1, 0);
+
+ if (distSqr > meleeRadiusSqr) return;
+ if (attackTime > 0) return;
+ attackTime = 20;
+ mob->doHurtTarget(target.lock());
+} \ No newline at end of file