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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/NoteBlockTile.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/NoteBlockTile.cpp')
-rw-r--r--Minecraft.World/NoteBlockTile.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/NoteBlockTile.cpp b/Minecraft.World/NoteBlockTile.cpp
index 25ea587a..cafa0c4d 100644
--- a/Minecraft.World/NoteBlockTile.cpp
+++ b/Minecraft.World/NoteBlockTile.cpp
@@ -14,7 +14,7 @@ void NoteBlockTile::neighborChanged(Level *level, int x, int y, int z, int type)
bool signal = level->hasNeighborSignal(x, y, z);
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
app.DebugPrintf("-------- Signal is %s, tile is currently %s\n",signal?"TRUE":"FALSE", mte->on?"ON":"OFF");
- if (mte != NULL && mte->on != signal)
+ if (mte != nullptr && mte->on != signal)
{
if (signal)
{
@@ -35,7 +35,7 @@ bool NoteBlockTile::use(Level *level, int x, int y, int z, shared_ptr<Player> pl
if (soundOnly) return false;
if (level->isClientSide) return true;
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
- if (mte != NULL )
+ if (mte != nullptr )
{
mte->tune();
mte->playNote(level, x, y, z);
@@ -47,17 +47,17 @@ void NoteBlockTile::attack(Level *level, int x, int y, int z, shared_ptr<Player>
{
if (level->isClientSide) return;
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
- if( mte != NULL ) mte->playNote(level, x, y, z);
+ if( mte != nullptr ) mte->playNote(level, x, y, z);
}
shared_ptr<TileEntity> NoteBlockTile::newTileEntity(Level *level)
{
- return shared_ptr<MusicTileEntity>( new MusicTileEntity() );
+ return std::make_shared<MusicTileEntity>();
}
bool NoteBlockTile::triggerEvent(Level *level, int x, int y, int z, int i, int note)
{
- float pitch = (float) pow(2, (note - 12) / 12.0);
+ float pitch = static_cast<float>(pow(2, (note - 12) / 12.0));
int iSound;
switch(i)