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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/NoteBlockTile.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/NoteBlockTile.cpp')
-rw-r--r--Minecraft.World/NoteBlockTile.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/NoteBlockTile.cpp b/Minecraft.World/NoteBlockTile.cpp
index cafa0c4d..25ea587a 100644
--- a/Minecraft.World/NoteBlockTile.cpp
+++ b/Minecraft.World/NoteBlockTile.cpp
@@ -14,7 +14,7 @@ void NoteBlockTile::neighborChanged(Level *level, int x, int y, int z, int type)
bool signal = level->hasNeighborSignal(x, y, z);
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
app.DebugPrintf("-------- Signal is %s, tile is currently %s\n",signal?"TRUE":"FALSE", mte->on?"ON":"OFF");
- if (mte != nullptr && mte->on != signal)
+ if (mte != NULL && mte->on != signal)
{
if (signal)
{
@@ -35,7 +35,7 @@ bool NoteBlockTile::use(Level *level, int x, int y, int z, shared_ptr<Player> pl
if (soundOnly) return false;
if (level->isClientSide) return true;
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
- if (mte != nullptr )
+ if (mte != NULL )
{
mte->tune();
mte->playNote(level, x, y, z);
@@ -47,17 +47,17 @@ void NoteBlockTile::attack(Level *level, int x, int y, int z, shared_ptr<Player>
{
if (level->isClientSide) return;
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
- if( mte != nullptr ) mte->playNote(level, x, y, z);
+ if( mte != NULL ) mte->playNote(level, x, y, z);
}
shared_ptr<TileEntity> NoteBlockTile::newTileEntity(Level *level)
{
- return std::make_shared<MusicTileEntity>();
+ return shared_ptr<MusicTileEntity>( new MusicTileEntity() );
}
bool NoteBlockTile::triggerEvent(Level *level, int x, int y, int z, int i, int note)
{
- float pitch = static_cast<float>(pow(2, (note - 12) / 12.0));
+ float pitch = (float) pow(2, (note - 12) / 12.0);
int iSound;
switch(i)