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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/NoteBlockTile.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/NoteBlockTile.cpp')
| -rw-r--r-- | Minecraft.World/NoteBlockTile.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/NoteBlockTile.cpp b/Minecraft.World/NoteBlockTile.cpp index cafa0c4d..25ea587a 100644 --- a/Minecraft.World/NoteBlockTile.cpp +++ b/Minecraft.World/NoteBlockTile.cpp @@ -14,7 +14,7 @@ void NoteBlockTile::neighborChanged(Level *level, int x, int y, int z, int type) bool signal = level->hasNeighborSignal(x, y, z); shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) ); app.DebugPrintf("-------- Signal is %s, tile is currently %s\n",signal?"TRUE":"FALSE", mte->on?"ON":"OFF"); - if (mte != nullptr && mte->on != signal) + if (mte != NULL && mte->on != signal) { if (signal) { @@ -35,7 +35,7 @@ bool NoteBlockTile::use(Level *level, int x, int y, int z, shared_ptr<Player> pl if (soundOnly) return false; if (level->isClientSide) return true; shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) ); - if (mte != nullptr ) + if (mte != NULL ) { mte->tune(); mte->playNote(level, x, y, z); @@ -47,17 +47,17 @@ void NoteBlockTile::attack(Level *level, int x, int y, int z, shared_ptr<Player> { if (level->isClientSide) return; shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) ); - if( mte != nullptr ) mte->playNote(level, x, y, z); + if( mte != NULL ) mte->playNote(level, x, y, z); } shared_ptr<TileEntity> NoteBlockTile::newTileEntity(Level *level) { - return std::make_shared<MusicTileEntity>(); + return shared_ptr<MusicTileEntity>( new MusicTileEntity() ); } bool NoteBlockTile::triggerEvent(Level *level, int x, int y, int z, int i, int note) { - float pitch = static_cast<float>(pow(2, (note - 12) / 12.0)); + float pitch = (float) pow(2, (note - 12) / 12.0); int iSound; switch(i) |
