diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/NotGateTile.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/NotGateTile.h')
| -rw-r--r-- | Minecraft.World/NotGateTile.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/Minecraft.World/NotGateTile.h b/Minecraft.World/NotGateTile.h new file mode 100644 index 00000000..52dd4a2e --- /dev/null +++ b/Minecraft.World/NotGateTile.h @@ -0,0 +1,67 @@ +#pragma once +#include "TorchTile.h" +using namespace std; + +class Random; + +class NotGateTile : public TorchTile +{ + friend class Tile; + +private: + static const int RECENT_TOGGLE_TIMER = 20 * 3; + static const int MAX_RECENT_TOGGLES = 8; + + bool on; + +public: + class Toggle + { + public: + int x, y, z; + __int64 when; + + Toggle(int x, int y, int z, __int64 when) + { + this->x = x; + this->y = y; + this->z = z; + this->when = when; + } + }; + +private: + static unordered_map<Level *, deque<Toggle> *> recentToggles; // 4J - brought forward change from 1.3.2 +public: + static void removeLevelReferences(Level *level); // 4J added +private: + bool isToggledTooFrequently(Level *level, int x, int y, int z, bool add); + +protected: + NotGateTile(int id, bool on); + +public: + int getTickDelay(); + void onPlace(Level *level, int x, int y, int z); + void onRemove(Level *level, int x, int y, int z, int id, int data); + bool getSignal(LevelSource *level, int x, int y, int z, int face); + +private: + bool hasNeighborSignal(Level *level, int x, int y, int z); + +public: + void tick(Level *level, int x, int y, int z, Random *random); + void neighborChanged(Level *level, int x, int y, int z, int type); + + bool getDirectSignal(Level *level, int x, int y, int z, int face); + + int getResource(int data, Random *random, int playerBonusLevel); + bool isSignalSource(); + +public: + void animateTick(Level *level, int xt, int yt, int zt, Random *random); + int cloneTileId(Level *level, int x, int y, int z); + void levelTimeChanged(Level *level, __int64 delta, __int64 newTime); + + void registerIcons(IconRegister *iconRegister); +};
\ No newline at end of file |
