diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/NotGateTile.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/NotGateTile.h')
| -rw-r--r-- | Minecraft.World/NotGateTile.h | 45 |
1 files changed, 22 insertions, 23 deletions
diff --git a/Minecraft.World/NotGateTile.h b/Minecraft.World/NotGateTile.h index 52dd4a2e..b1f3431d 100644 --- a/Minecraft.World/NotGateTile.h +++ b/Minecraft.World/NotGateTile.h @@ -10,58 +10,57 @@ class NotGateTile : public TorchTile private: static const int RECENT_TOGGLE_TIMER = 20 * 3; - static const int MAX_RECENT_TOGGLES = 8; + static const int MAX_RECENT_TOGGLES = 8; - bool on; + bool on; public: - class Toggle + class Toggle { public: - int x, y, z; - __int64 when; + int x, y, z; + __int64 when; - Toggle(int x, int y, int z, __int64 when) + Toggle(int x, int y, int z, __int64 when) { - this->x = x; - this->y = y; - this->z = z; - this->when = when; - } - }; + this->x = x; + this->y = y; + this->z = z; + this->when = when; + } + }; private: static unordered_map<Level *, deque<Toggle> *> recentToggles; // 4J - brought forward change from 1.3.2 public: static void removeLevelReferences(Level *level); // 4J added private: - bool isToggledTooFrequently(Level *level, int x, int y, int z, bool add); + bool isToggledTooFrequently(Level *level, int x, int y, int z, bool add); protected: NotGateTile(int id, bool on); public: - int getTickDelay(); + int getTickDelay(Level *level); void onPlace(Level *level, int x, int y, int z); void onRemove(Level *level, int x, int y, int z, int id, int data); - bool getSignal(LevelSource *level, int x, int y, int z, int face); + int getSignal(LevelSource *level, int x, int y, int z, int face); private: bool hasNeighborSignal(Level *level, int x, int y, int z); public: - void tick(Level *level, int x, int y, int z, Random *random); - void neighborChanged(Level *level, int x, int y, int z, int type); + void tick(Level *level, int x, int y, int z, Random *random); + void neighborChanged(Level *level, int x, int y, int z, int type); - bool getDirectSignal(Level *level, int x, int y, int z, int face); + int getDirectSignal(LevelSource *level, int x, int y, int z, int face); - int getResource(int data, Random *random, int playerBonusLevel); - bool isSignalSource(); + int getResource(int data, Random *random, int playerBonusLevel); + bool isSignalSource(); public: void animateTick(Level *level, int xt, int yt, int zt, Random *random); int cloneTileId(Level *level, int x, int y, int z); - void levelTimeChanged(Level *level, __int64 delta, __int64 newTime); - - void registerIcons(IconRegister *iconRegister); + void levelTimeChanged(Level *level, __int64 delta, __int64 newTime); + bool isMatching(int id); };
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