diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/Node.cpp | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/Node.cpp')
| -rw-r--r-- | Minecraft.World/Node.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/Node.cpp b/Minecraft.World/Node.cpp index 7059c045..408370a0 100644 --- a/Minecraft.World/Node.cpp +++ b/Minecraft.World/Node.cpp @@ -10,7 +10,7 @@ void Node::_init() closed = false; - cameFrom = NULL; + cameFrom = nullptr; } Node::Node(const int x, const int y, const int z) : @@ -35,9 +35,9 @@ int Node::createHash(const int x, const int y, const int z) float Node::distanceTo(Node *to) { - float xd = (float) ( to->x - x ); - float yd = (float) ( to->y - y ); - float zd = (float) ( to->z - z ); + float xd = static_cast<float>(to->x - x); + float yd = static_cast<float>(to->y - y); + float zd = static_cast<float>(to->z - z); return Mth::sqrt(xd * xd + yd * yd + zd * zd); } @@ -52,7 +52,7 @@ float Node::distanceToSqr(Node *to) bool Node::equals(Node *o) { //4J Jev, never used anything other than a node. - //if (dynamic_cast<Node *>((Node *) o) != NULL) + //if (dynamic_cast<Node *>((Node *) o) != nullptr) //{ return hash == o->hash && x == o->x && y == o->y && z == o->z; //} |
