diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/Node.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/Node.cpp')
| -rw-r--r-- | Minecraft.World/Node.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/Node.cpp b/Minecraft.World/Node.cpp index 408370a0..7059c045 100644 --- a/Minecraft.World/Node.cpp +++ b/Minecraft.World/Node.cpp @@ -10,7 +10,7 @@ void Node::_init() closed = false; - cameFrom = nullptr; + cameFrom = NULL; } Node::Node(const int x, const int y, const int z) : @@ -35,9 +35,9 @@ int Node::createHash(const int x, const int y, const int z) float Node::distanceTo(Node *to) { - float xd = static_cast<float>(to->x - x); - float yd = static_cast<float>(to->y - y); - float zd = static_cast<float>(to->z - z); + float xd = (float) ( to->x - x ); + float yd = (float) ( to->y - y ); + float zd = (float) ( to->z - z ); return Mth::sqrt(xd * xd + yd * yd + zd * zd); } @@ -52,7 +52,7 @@ float Node::distanceToSqr(Node *to) bool Node::equals(Node *o) { //4J Jev, never used anything other than a node. - //if (dynamic_cast<Node *>((Node *) o) != nullptr) + //if (dynamic_cast<Node *>((Node *) o) != NULL) //{ return hash == o->hash && x == o->x && y == o->y && z == o->z; //} |
