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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/Node.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/Node.cpp')
-rw-r--r--Minecraft.World/Node.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/Node.cpp b/Minecraft.World/Node.cpp
index 408370a0..7059c045 100644
--- a/Minecraft.World/Node.cpp
+++ b/Minecraft.World/Node.cpp
@@ -10,7 +10,7 @@ void Node::_init()
closed = false;
- cameFrom = nullptr;
+ cameFrom = NULL;
}
Node::Node(const int x, const int y, const int z) :
@@ -35,9 +35,9 @@ int Node::createHash(const int x, const int y, const int z)
float Node::distanceTo(Node *to)
{
- float xd = static_cast<float>(to->x - x);
- float yd = static_cast<float>(to->y - y);
- float zd = static_cast<float>(to->z - z);
+ float xd = (float) ( to->x - x );
+ float yd = (float) ( to->y - y );
+ float zd = (float) ( to->z - z );
return Mth::sqrt(xd * xd + yd * yd + zd * zd);
}
@@ -52,7 +52,7 @@ float Node::distanceToSqr(Node *to)
bool Node::equals(Node *o)
{
//4J Jev, never used anything other than a node.
- //if (dynamic_cast<Node *>((Node *) o) != nullptr)
+ //if (dynamic_cast<Node *>((Node *) o) != NULL)
//{
return hash == o->hash && x == o->x && y == o->y && z == o->z;
//}