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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/NearestAttackableTargetGoal.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/NearestAttackableTargetGoal.cpp')
-rw-r--r--Minecraft.World/NearestAttackableTargetGoal.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/NearestAttackableTargetGoal.cpp b/Minecraft.World/NearestAttackableTargetGoal.cpp
index 7ddd8895..c6b75481 100644
--- a/Minecraft.World/NearestAttackableTargetGoal.cpp
+++ b/Minecraft.World/NearestAttackableTargetGoal.cpp
@@ -18,7 +18,7 @@ SubselectEntitySelector::~SubselectEntitySelector()
bool SubselectEntitySelector::matches(shared_ptr<Entity> entity) const
{
if (!entity->instanceof(eTYPE_LIVINGENTITY)) return false;
- if (m_subselector != NULL && !m_subselector->matches(entity)) return false;
+ if (m_subselector != nullptr && !m_subselector->matches(entity)) return false;
return m_parent->canAttack(dynamic_pointer_cast<LivingEntity>(entity), false);
}
@@ -37,7 +37,7 @@ bool NearestAttackableTargetGoal::DistComp::operator() (shared_ptr<Entity> e1, s
return false;
}
-NearestAttackableTargetGoal::NearestAttackableTargetGoal(PathfinderMob *mob, const type_info& targetType, int randomInterval, bool mustSee, bool mustReach /*= false*/, EntitySelector *entitySelector /* =NULL */)
+NearestAttackableTargetGoal::NearestAttackableTargetGoal(PathfinderMob *mob, const type_info& targetType, int randomInterval, bool mustSee, bool mustReach /*= false*/, EntitySelector *entitySelector /* =nullptr */)
: TargetGoal(mob, mustSee, mustReach), targetType(targetType)
{
this->randomInterval = randomInterval;
@@ -61,7 +61,7 @@ bool NearestAttackableTargetGoal::canUse()
vector<shared_ptr<Entity> > *entities = mob->level->getEntitiesOfClass(targetType, mob->bb->grow(within, 4, within), selector);
bool result = false;
- if(entities != NULL && !entities->empty() )
+ if(entities != nullptr && !entities->empty() )
{
std::sort(entities->begin(), entities->end(), *distComp);
target = weak_ptr<LivingEntity>(dynamic_pointer_cast<LivingEntity>(entities->at(0)));