diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/NearestAttackableTargetGoal.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/NearestAttackableTargetGoal.cpp')
| -rw-r--r-- | Minecraft.World/NearestAttackableTargetGoal.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/NearestAttackableTargetGoal.cpp b/Minecraft.World/NearestAttackableTargetGoal.cpp index c6b75481..7ddd8895 100644 --- a/Minecraft.World/NearestAttackableTargetGoal.cpp +++ b/Minecraft.World/NearestAttackableTargetGoal.cpp @@ -18,7 +18,7 @@ SubselectEntitySelector::~SubselectEntitySelector() bool SubselectEntitySelector::matches(shared_ptr<Entity> entity) const { if (!entity->instanceof(eTYPE_LIVINGENTITY)) return false; - if (m_subselector != nullptr && !m_subselector->matches(entity)) return false; + if (m_subselector != NULL && !m_subselector->matches(entity)) return false; return m_parent->canAttack(dynamic_pointer_cast<LivingEntity>(entity), false); } @@ -37,7 +37,7 @@ bool NearestAttackableTargetGoal::DistComp::operator() (shared_ptr<Entity> e1, s return false; } -NearestAttackableTargetGoal::NearestAttackableTargetGoal(PathfinderMob *mob, const type_info& targetType, int randomInterval, bool mustSee, bool mustReach /*= false*/, EntitySelector *entitySelector /* =nullptr */) +NearestAttackableTargetGoal::NearestAttackableTargetGoal(PathfinderMob *mob, const type_info& targetType, int randomInterval, bool mustSee, bool mustReach /*= false*/, EntitySelector *entitySelector /* =NULL */) : TargetGoal(mob, mustSee, mustReach), targetType(targetType) { this->randomInterval = randomInterval; @@ -61,7 +61,7 @@ bool NearestAttackableTargetGoal::canUse() vector<shared_ptr<Entity> > *entities = mob->level->getEntitiesOfClass(targetType, mob->bb->grow(within, 4, within), selector); bool result = false; - if(entities != nullptr && !entities->empty() ) + if(entities != NULL && !entities->empty() ) { std::sort(entities->begin(), entities->end(), *distComp); target = weak_ptr<LivingEntity>(dynamic_pointer_cast<LivingEntity>(entities->at(0))); |
