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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/MoveIndoorsGoal.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/MoveIndoorsGoal.cpp')
-rw-r--r--Minecraft.World/MoveIndoorsGoal.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/MoveIndoorsGoal.cpp b/Minecraft.World/MoveIndoorsGoal.cpp
index 215f9a29..395fe578 100644
--- a/Minecraft.World/MoveIndoorsGoal.cpp
+++ b/Minecraft.World/MoveIndoorsGoal.cpp
@@ -45,9 +45,9 @@ void MoveIndoorsGoal::start()
if (mob->distanceToSqr(_doorInfo->getIndoorX(), _doorInfo->y, _doorInfo->getIndoorZ()) > 16 * 16)
{
Vec3 *pos = RandomPos::getPosTowards(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 14, 3, Vec3::newTemp(_doorInfo->getIndoorX() + 0.5, _doorInfo->getIndoorY(), _doorInfo->getIndoorZ() + 0.5));
- if (pos != NULL) mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, 0.3f);
+ if (pos != NULL) mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, 1.0f);
}
- else mob->getNavigation()->moveTo(_doorInfo->getIndoorX() + 0.5, _doorInfo->getIndoorY(), _doorInfo->getIndoorZ() + 0.5, 0.3f);
+ else mob->getNavigation()->moveTo(_doorInfo->getIndoorX() + 0.5, _doorInfo->getIndoorY(), _doorInfo->getIndoorZ() + 0.5, 1.0f);
}
void MoveIndoorsGoal::stop()