diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/MoveEntityPacket.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/MoveEntityPacket.cpp')
| -rw-r--r-- | Minecraft.World/MoveEntityPacket.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/MoveEntityPacket.cpp b/Minecraft.World/MoveEntityPacket.cpp index cae28e91..b52482f5 100644 --- a/Minecraft.World/MoveEntityPacket.cpp +++ b/Minecraft.World/MoveEntityPacket.cpp @@ -40,7 +40,7 @@ void MoveEntityPacket::write(DataOutputStream *dos) //throws IOException // We shouln't be tracking an entity that doesn't have a short type of id __debugbreak(); } - dos->writeShort(static_cast<short>(id)); + dos->writeShort((short)id); } void MoveEntityPacket::handle(PacketListener *listener) @@ -61,7 +61,7 @@ bool MoveEntityPacket::canBeInvalidated() bool MoveEntityPacket::isInvalidatedBy(shared_ptr<Packet> packet) { shared_ptr<MoveEntityPacket> target = dynamic_pointer_cast<MoveEntityPacket>(packet); - return target != nullptr && target->id == id; + return target != NULL && target->id == id; } MoveEntityPacket::PosRot::PosRot() |
